Computer Graphics and Arts Belgrade conference
Leading names in global and regional VFX industry, animation, gaming, virtual reality and digital arts will gather in Belgrade for the upcoming Computer Graphics & Arts Conference Belgrade (CGA Belgrade), hosted in Museum of Science and Technology on November 24th – 25th.

CGA Belgrade is ​an extension of our continuing effort in promoting computer graphics and a follow up of our annual mini conference Computer Graphics MeetUpduring which we made friends, shared knowledge and experience in past 2 years. 

This year, we joined forces with Film In Serbia and portal VFX Serbia for CGA Belgrade Conference with the aim of being a supporting platform for further professional growth of studios, freelancers, proffesionals, students and educational institutions dedicated to development of computer graphics scene in Serbia.


Whether you are interested in the creation of VFX behind the Hollywood blockbusters such as Doctor Strange or Deadpool, or Russian latest big hits Attraction and Stalingrad, or global video game wonders like Assassin's Creed and Top Eleven Football Manager, you will have premium opportunity to hear about the process behind this ambitious projects from: Digic Pictures (Hungary) i Main RoadlPost  (Russia), and software development companies: Autodesk, Foundry and Chaos Group.

The main conference program will present high-quality, innovative and technologically advanced projects and their authors, and will also open up space for discussion, presentations of latest software tools, technical predispositions and trends in the development of the sector on a global scale. 

The conference will offer panel presentations discussing VR projects, development of education programmes and fostering further CG industry in Serbia. In support to wide audience opportunity side events include free workshops targeting teenagers to encourage their take on Maya suit as well as Skin Shading with Arnold for more experienced artists.

Free online registration is a MUST so go visit

Introduction to the main programme was Andrew Lowell’s free Master Class titled Fundamentals of FX in Production hosted on November 11th at the  at the Faculty of Dramatic Arts. As Lead Instructor of FX TD Program in The Lost Boys Studios, Vancouver School of Visual Effects, Andrew’s master class highlighted the uniqueness of FX and its role in feature film, reference gathering of natural phenomenon, procedurals, low level software methodologies and motion through simulation. 

It also marked the introduction to the intensive 5 day course for Houdini artists held in Crater VFX Training Center on November 13-17. 

General sponzor of the first CGA Belgrade conference is Autodesk, and partners are Foundry and Chaos Group.

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