Teen 3ds Max

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Want to learn to create three dimensional art?

Learn to use the most popular program for 3D graphics – 3ds Max. This program is specific for visualizing objects as it combines all the tools used in the video game industry, commercials, and it is used by architects, landscape architects, industrial designers, set designers and many others. On the course you will learn to model, assign materials, light up the scene, do basic animation and to render your work as a final image.

Potential benefits to your child:
• the course helps direct your child’s energy towards useful activities
• it helps them acquire knowledge that will be helpful in choosing a career as they will already have real life skills
• it reinforces the attitude for continuous learning, which becomes mantra for future generations
• planning and project development
• using creative thinking to produce unique results

Introduction
• Description of the graphic environment, getting orientated in the scene, working with files, views, selecting objects
• Transformation tools: Move, Rotate and Scale tools, Clone tool, Align, Mirror
• Standard primitive objects. Exercise – Castle

Modifiers
• Extended primitive objects, grouping objects
• Basic modifiers, working with modifiers and work with object elements, vertices ,edges, borders, polygons, elements
• Exercise – speaker

Lines
• Creating a spline, working with points, types of splines
• Working with text, options for rendering curves, the use text modifiers
• Exercise – lamp
• Editing curves, Editable Spline modifier,
• Independent exercise – Curtain

Polygonal modeling
• Basics of polygonal modeling
• Edit Poly modifier object elements, vertices ,edges, borders, polygons,
elements, selections in the Edit Poly modifier
• Commands for working with points, edges and polygons
• Exercise – suitcase

Modeling a robot or room for final work
• Applying the knowledge gained from previous lessons.

Materials
• Getting familiar with the concept and the role of materials, environment, Material Editor, Vray
• Examples of basic materials and their properties. Exercise – glass, metal, rubber, plaster, wax, water
• Maps and textures, examples of basic materials and their properties, UVW Mapping modifier

Lighting
• Concept and types of lights (standard and photometric lights)
• Intensity, color of light and shadow, decline intensity

Animation
• Basic Principles
• Jumping ball exercise
• Setting a camera on a motion path

Render
• Introduction to the rendering panel and the Environment and Effects menu
• Setting up the camera, adjusting the camera

Finishing the robot or room

Upon completion of the course students will receive the internationally recognized Autodesk Certificate of Completion, as well as the Crater VFX Training Center Certificate.

Milić Kovačević
Lecturer @ Crater VFX Training Center

Introduced to the world of architecture visualization by chance, Milić was helping his wife Marina with modeling some of her work in Rino software when he fell in love with the process. He has used visualization software for furniture, office, and residential space design, as well as 3D models, graphic presentations and workshop drawings – and continues to find new applications every day with his students. A graduate of the Academy of Applied Arts and Design, Milic provides training in 3ds Max, Teen 3ds Max and Architectural Visualization courses.

COURSE INFORMATION

TUITION
215 EUR for classes in Serbian
323 EUR for classes in English cat. 1*
430 EUR for classes in English cat. 2*
VAT included. Class is 45 minutes
* Country category list

COURSE DURATION
39 classes

REQUIREMENTS
basic computer skills

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Students works