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	<title>CGA Archives - Crater Training Center</title>
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		<title>Virtual Environments Lab: Watch the Final Cinematics and the Aftermovie</title>
		<link>https://school.craterstudio.com/en/virtual-environments-lab-watch-the-final-cinematics-and-the-aftermovie/</link>
					<comments>https://school.craterstudio.com/en/virtual-environments-lab-watch-the-final-cinematics-and-the-aftermovie/#respond</comments>
		
		<dc:creator><![CDATA[Branka Malenica]]></dc:creator>
		<pubDate>Wed, 12 Oct 2022 19:53:42 +0000</pubDate>
				<category><![CDATA[news]]></category>
		<category><![CDATA[CGA]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<category><![CDATA[Unrel engine 5]]></category>
		<guid isPermaLink="false">https://school.craterstudio.com/?p=13280</guid>

					<description><![CDATA[<p>The post <a href="https://school.craterstudio.com/en/virtual-environments-lab-watch-the-final-cinematics-and-the-aftermovie/">Virtual Environments Lab: Watch the Final Cinematics and the Aftermovie</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
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										<content:encoded><![CDATA[<div class="wpb-content-wrapper"><div data-parent="true" class="vc_row row-container" id="row-unique-0"><div class="row limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h1 class="h2" ><span><b>Virtual Environments Lab: Watch the Final Cinematics and the Aftermovie</b></span></h1></div><div class="clear"></div></div><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h5 class="h4" ><span><i><span style="font-weight: 400;">In summer 2022, we organized a unique learning experience regarding virtual environments for video games, film, and television. It was called Virtual Environments Lab as it was exploring different aspects of creating environments for different digital sets.<br /></span><span></span></i></span></h5></div><div class="clear"></div></div><div class="uncode_text_column" ><p><span style="font-weight: 400;">The <a href="https://school.craterstudio.com/en/virtual-environments-lab-2/" target="_blank" rel="noopener">program</a> was focused on the Unreal Engine 5 workflow and presented a two-month prep process for the sixth edition of the <a href="https://cgabelgrade.com/" target="_blank" rel="noopener">CGA conference</a> – particularly for its online edition. All of the four environments created at the Lab were used in the conference livestream production. It is interesting to note that one of them was simulating a level in a video game, the other a movie set, another one a broadcast studio, and there was an atmospheric “general environment” as we like to call it, too.</span></p>
<p><span style="font-weight: 400;">Here’s how they all turned out… </span></p>
</div><div class="uncode_text_column" ><p><iframe title="Virtual Environments Lab: Final Projects" width="840" height="473" src="https://www.youtube.com/embed/tSXTE8MDXNg?feature=oembed&width=840&height=1000&discover=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe></p>
</div><div class="uncode_text_column" ><p><span style="font-weight: 400;">This was the CGA&#8217;s very first summer program aimed at students and enter-level artists, yet most importantly, </span><span style="font-weight: 400;">it was an exciting opportunity to create such unique projects with the local CG community.</span></p>
<p><span style="font-weight: 400;">We filmed the entire ordeal in front of the green screen in the studio of our dear collaborators from Atomic Visual Support, while the magnificent Dane Blačić, CGA&#8217;s Technical Director, ensured the smooth experience.</span></p>
<p><span style="font-weight: 400;">The Lab&#8217;s art direction was guided by Dimitrije Miljuš andr Stefan Knežević designed the key visuals. To read more about the program, its mentors and guest lecturers, please visit the Lab’s dedicated page.</span></p>
<p><span style="font-weight: 400;">Or simply take a final look at our little adventure in its official aftermovie. Enjoy!</span></p>
</div><div class="uncode_text_column" ><p><iframe title="Virtual Environments Lab: Aftermovie (2022)" width="840" height="473" src="https://www.youtube.com/embed/p0yPm8g3WXE?feature=oembed&width=840&height=1000&discover=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe></p>
</div><div class="uncode_text_column" ><p><span style="font-weight: 400;">The environments premiered on September 23rd, 2022, during the streaming of the conference online program. Almost all the sessions will be available for replay at the <a href="https://www.youtube.com/channel/UCS4Tm3ZbHaTeEQA7xRymMQA" target="_blank" rel="noopener">CGA’s YouTube channel</a>.</span></p>
<blockquote>
<p><span style="font-weight: 400;">Virtual Environments Lab was organized by Crater Training Center and supported by our friends and sponsors from 3Lateral (Epic Games), Mad Head Games, Case3D Proptech Solutions, Crater Studio, Ubisoft Belgrade, UNA TV.</span></p>
</blockquote>
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</div><p>The post <a href="https://school.craterstudio.com/en/virtual-environments-lab-watch-the-final-cinematics-and-the-aftermovie/">Virtual Environments Lab: Watch the Final Cinematics and the Aftermovie</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
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