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	<title>Crater Training Center</title>
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	<description>Specialized VFX and Game Art education and software training for computer graphics in creative industries.</description>
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		<title>OPEN DAY 2024 &#8211; Crater Training Center</title>
		<link>https://school.craterstudio.com/en/open-day-2024-crater-training-center/</link>
					<comments>https://school.craterstudio.com/en/open-day-2024-crater-training-center/#respond</comments>
		
		<dc:creator><![CDATA[Jasna Milosevic]]></dc:creator>
		<pubDate>Wed, 13 Nov 2024 15:27:24 +0000</pubDate>
				<category><![CDATA[news]]></category>
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					<description><![CDATA[<p>The post <a href="https://school.craterstudio.com/en/open-day-2024-crater-training-center/">OPEN DAY 2024 &#8211; Crater Training Center</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
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										<content:encoded><![CDATA[<div class="wpb-content-wrapper"><div data-parent="true" class="vc_row row-container" id="row-unique-0"><div class="row limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h1 class="h2" ><span><h2 style="text-align: center;"><b>Open Doors at Crater Training Center! </b></h2></span></h1></div><div class="clear"></div></div><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h4 class="h4" ><span><i>Once again, we’re opening the doors of the Crater Training Center. Our instructors and professional artists will give you insight into promising careers for digital artists, helping you choose your career path.</i></span></h4></div><div class="clear"></div></div><div class="uncode_text_column" ><p>The Open Doors event will take place <strong>on Friday, November 22nd, 2024 </strong> starting at 5:00 PM.</p>
<p>This year, we’re thrilled to host a series of presentations by our Crater team and instructors at the Crater Studio theater from 5:00 to 8:00 PM. Throughout the event, you can join us in the school space to talk with instructors, meet course assistants, and chat with our team, who can answer any questions about our programs, enrollment, and what to expect from our courses.</p>
<p>Join us to discover what you can learn in our courses and explore the career paths you can pursue after completing them</p>
<p><strong>Admission is free for all visitors with mandatory registration.</strong></p>
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<div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h3 class="h3" ><span>NEWS</span></h3></div><div class="clear"></div></div><div class="owl-carousel-wrapper" >
													<div class="owl-carousel-container owl-carousel-loading single-gutter" >												<div id="index-373564085" class="owl-carousel owl-element owl-height-auto owl-dots-db-space owl-dots-outside owl-dots-single-block-padding owl-dots-align-center" data-dots="true" data-dotsmobile="true" data-navmobile="false" data-navspeed="400" data-autoplay="false" data-stagepadding="0" data-lg="3" data-md="2" data-sm="1" data-vp-height="false">			<div class="tmb tmb-carousel atc-typography-inherit tmb-iso-h33 tmb-round tmb-light tmb-text-showed tmb-content-left tmb-image-anim tmb-shadowed tmb-shadowed-sm  grid-cat-267 tmb-no-double-tap tmb-id-15802 tmb-img-ratio tmb-content-under tmb-media-first" ><div class="t-inside style-color-xsdn-bg animate_when_almost_visible right-t-left" ><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="t-entry-visual-cont"><div class="dummy" style="padding-top: 50%;"></div><a role="button" tabindex="-1" href="https://school.craterstudio.com/en/open-day-2024-crater-training-center/" class="pushed" target="_self" data-lb-index="0"><div class="t-entry-visual-overlay"><div class="t-entry-visual-overlay-in style-color-jevc-bg" style="opacity: 0.5;"></div></div><img fetchpriority="high" decoding="async" class="wp-image-15793" src="https://school.craterstudio.com/wp-content/uploads/2024/11/OD2024-vest-Zlogonja-uai-1919x959.jpg" width="1919" height="959" alt="" /></a></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">November 13, 2024</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/open-day-2024-crater-training-center/" target="_self">OPEN DAY 2024 &#8211; Crater Training Center</a></h2><hr /></div></div>
							</div></div></div><div class="tmb tmb-carousel atc-typography-inherit tmb-iso-h33 tmb-round tmb-light tmb-text-showed tmb-content-left tmb-image-anim tmb-shadowed tmb-shadowed-sm  grid-cat-267 tmb-no-double-tap tmb-id-13946 tmb-img-ratio tmb-content-under tmb-media-first" ><div class="t-inside style-color-xsdn-bg animate_when_almost_visible right-t-left" ><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="t-entry-visual-cont"><div class="dummy" style="padding-top: 50%;"></div><a role="button" tabindex="-1" href="https://school.craterstudio.com/en/another-belgrade-houdini-user-group-will-be-held-at-our-school/" class="pushed" target="_self" data-lb-index="1"><div class="t-entry-visual-overlay"><div class="t-entry-visual-overlay-in style-color-jevc-bg" style="opacity: 0.5;"></div></div><img decoding="async" class="wp-image-13943" src="https://school.craterstudio.com/wp-content/uploads/2023/02/CGA-HUG-2023-uai-1920x960.jpg" width="1920" height="960" alt="" /></a></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">February 28, 2023</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/another-belgrade-houdini-user-group-will-be-held-at-our-school/" target="_self">Another Belgrade Houdini User Group will be held at our school!</a></h2><hr /></div></div>
							</div></div></div><div class="tmb tmb-carousel atc-typography-inherit tmb-iso-h33 tmb-round tmb-light tmb-text-showed tmb-content-left tmb-image-anim tmb-shadowed tmb-shadowed-sm  grid-cat-267 tmb-no-double-tap tmb-id-13270 tmb-img-ratio tmb-content-under tmb-media-first" ><div class="t-inside style-color-xsdn-bg animate_when_almost_visible right-t-left" ><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="t-entry-visual-cont"><div class="dummy" style="padding-top: 50%;"></div><a role="button" tabindex="-1" href="https://school.craterstudio.com/en/kentools-masterclass/" class="pushed" target="_self" data-lb-index="2"><div class="t-entry-visual-overlay"><div class="t-entry-visual-overlay-in style-color-jevc-bg" style="opacity: 0.5;"></div></div><img decoding="async" class="wp-image-13268" src="https://school.craterstudio.com/wp-content/uploads/2022/10/kentools-workshop-uai-1280x640.jpg" width="1280" height="640" alt="" /></a></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">October 29, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/kentools-masterclass/" target="_self">Apply for KeenTools Exclusive Masterclass, November 7 at Crater</a></h2><hr /></div></div>
							</div></div></div><div class="tmb tmb-carousel atc-typography-inherit tmb-iso-h33 tmb-round tmb-light tmb-text-showed tmb-content-left tmb-image-anim tmb-shadowed tmb-shadowed-sm  grid-cat-267 tmb-no-double-tap tmb-id-13280 tmb-img-ratio tmb-content-under tmb-media-first" ><div class="t-inside style-color-xsdn-bg animate_when_almost_visible right-t-left" ><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="t-entry-visual-cont"><div class="dummy" style="padding-top: 50%;"></div><a role="button" tabindex="-1" href="https://school.craterstudio.com/en/virtual-environments-lab-watch-the-final-cinematics-and-the-aftermovie/" class="pushed" target="_self" data-lb-index="3"><div class="t-entry-visual-overlay"><div class="t-entry-visual-overlay-in style-color-jevc-bg" style="opacity: 0.5;"></div></div><img decoding="async" class="wp-image-13278" src="https://school.craterstudio.com/wp-content/uploads/2022/10/kraj-laba-1-uai-1920x960.jpg" width="1920" height="960" alt="" /></a></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">October 12, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/virtual-environments-lab-watch-the-final-cinematics-and-the-aftermovie/" target="_self">Virtual Environments Lab: Watch the Final Cinematics and the Aftermovie</a></h2><hr /></div></div>
							</div></div></div><div class="tmb tmb-carousel atc-typography-inherit tmb-iso-h33 tmb-round tmb-light tmb-text-showed tmb-content-left tmb-image-anim tmb-shadowed tmb-shadowed-sm  grid-cat-267 tmb-no-double-tap tmb-id-13226 tmb-img-ratio tmb-content-under tmb-media-first" ><div class="t-inside style-color-xsdn-bg animate_when_almost_visible right-t-left" ><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="t-entry-visual-cont"><div class="dummy" style="padding-top: 50%;"></div><a role="button" tabindex="-1" href="https://school.craterstudio.com/en/v-ray-student-rendering-challenge/" class="pushed" target="_self" data-lb-index="4"><div class="t-entry-visual-overlay"><div class="t-entry-visual-overlay-in style-color-jevc-bg" style="opacity: 0.5;"></div></div><img decoding="async" class="wp-image-13247" src="https://school.craterstudio.com/wp-content/uploads/2022/09/cga-remodeling-logo-uai-1366x683.jpg" width="1366" height="683" alt="" /></a></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 29, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/v-ray-student-rendering-challenge/" target="_self">V-Ray Student Rendering Challenge</a></h2><hr /></div></div>
							</div></div></div><div class="tmb tmb-carousel atc-typography-inherit tmb-iso-h33 tmb-round tmb-light tmb-text-showed tmb-content-left tmb-image-anim tmb-shadowed tmb-shadowed-sm  grid-cat-267 tmb-no-double-tap tmb-id-13207 tmb-img-ratio tmb-content-under tmb-media-first" ><div class="t-inside style-color-xsdn-bg animate_when_almost_visible right-t-left" ><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="t-entry-visual-cont"><div class="dummy" style="padding-top: 50%;"></div><a role="button" tabindex="-1" href="https://school.craterstudio.com/en/learn-vfx-in-houdini-with-support-from-mad-head-games/" class="pushed" target="_self" data-lb-index="5"><div class="t-entry-visual-overlay"><div class="t-entry-visual-overlay-in style-color-jevc-bg" style="opacity: 0.5;"></div></div><img decoding="async" class="wp-image-13210" src="https://school.craterstudio.com/wp-content/uploads/2022/09/Mad-Head-Games-Scholarship-uai-1920x960.png" width="1920" height="960" alt="" /></a></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 28, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/learn-vfx-in-houdini-with-support-from-mad-head-games/" target="_self">Learn VFX In Houdini with Support from Mad Head Games</a></h2><hr /></div></div>
							</div></div></div><div class="tmb tmb-carousel atc-typography-inherit tmb-iso-h33 tmb-round tmb-light tmb-text-showed tmb-content-left tmb-image-anim tmb-shadowed tmb-shadowed-sm  grid-cat-267 tmb-no-double-tap tmb-id-13168 tmb-img-ratio tmb-content-under tmb-media-first" ><div class="t-inside style-color-xsdn-bg animate_when_almost_visible right-t-left" ><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="t-entry-visual-cont"><div class="dummy" style="padding-top: 50%;"></div><a role="button" tabindex="-1" href="https://school.craterstudio.com/en/learn-camera-composition-on-cgas-outstanding-side-event/" class="pushed" target="_self" data-lb-index="6"><div class="t-entry-visual-overlay"><div class="t-entry-visual-overlay-in style-color-jevc-bg" style="opacity: 0.5;"></div></div><img decoding="async" class="wp-image-13178" src="https://school.craterstudio.com/wp-content/uploads/2022/09/wAtt-uai-1920x960.jpg" width="1920" height="960" alt="" /></a></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 13, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/learn-camera-composition-on-cgas-outstanding-side-event/" target="_self">Learn Camera Composition on CGA&#8217;s Outstanding Side Event</a></h2><hr /></div></div>
							</div></div></div><div class="tmb tmb-carousel atc-typography-inherit tmb-iso-h33 tmb-round tmb-light tmb-text-showed tmb-content-left tmb-image-anim tmb-shadowed tmb-shadowed-sm  grid-cat-267 tmb-no-double-tap tmb-id-13188 tmb-img-ratio tmb-content-under tmb-media-first" ><div class="t-inside style-color-xsdn-bg animate_when_almost_visible right-t-left" ><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="t-entry-visual-cont"><div class="dummy" style="padding-top: 50%;"></div><a role="button" tabindex="-1" href="https://school.craterstudio.com/en/introducing-hug-belgrade-cgas-official-kick-off-event/" class="pushed" target="_self" data-lb-index="7"><div class="t-entry-visual-overlay"><div class="t-entry-visual-overlay-in style-color-jevc-bg" style="opacity: 0.5;"></div></div><img decoding="async" class="wp-image-13192" src="https://school.craterstudio.com/wp-content/uploads/2022/09/CTC-sidefx-hug-belgrade-scaled-e1663343020771.jpg" width="2560" height="1280" alt="" srcset="https://school.craterstudio.com/wp-content/uploads/2022/09/CTC-sidefx-hug-belgrade-scaled-e1663343020771.jpg 2560w, https://school.craterstudio.com/wp-content/uploads/2022/09/CTC-sidefx-hug-belgrade-scaled-e1663343020771-300x150.jpg 300w, https://school.craterstudio.com/wp-content/uploads/2022/09/CTC-sidefx-hug-belgrade-scaled-e1663343020771-1024x512.jpg 1024w, https://school.craterstudio.com/wp-content/uploads/2022/09/CTC-sidefx-hug-belgrade-scaled-e1663343020771-768x384.jpg 768w, https://school.craterstudio.com/wp-content/uploads/2022/09/CTC-sidefx-hug-belgrade-scaled-e1663343020771-1536x768.jpg 1536w, https://school.craterstudio.com/wp-content/uploads/2022/09/CTC-sidefx-hug-belgrade-scaled-e1663343020771-2048x1024.jpg 2048w" sizes="(max-width: 2560px) 100vw, 2560px" /></a></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 10, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/introducing-hug-belgrade-cgas-official-kick-off-event/" target="_self">Introducing HUG Belgrade: CGA’S Official Kick-Off Event</a></h2><hr /></div></div>
							</div></div></div><div class="tmb tmb-carousel atc-typography-inherit tmb-iso-h33 tmb-round tmb-light tmb-text-showed tmb-content-left tmb-image-anim tmb-shadowed tmb-shadowed-sm  grid-cat-267 tmb-no-double-tap tmb-id-13086 tmb-img-ratio tmb-content-under tmb-media-first" ><div class="t-inside style-color-xsdn-bg animate_when_almost_visible right-t-left" ><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="t-entry-visual-cont"><div class="dummy" style="padding-top: 50%;"></div><a role="button" tabindex="-1" href="https://school.craterstudio.com/en/cga-belgrade-presents-digital-compositing-master-class-by-victor-perez/" class="pushed" target="_self" data-lb-index="8"><div class="t-entry-visual-overlay"><div class="t-entry-visual-overlay-in style-color-jevc-bg" style="opacity: 0.5;"></div></div><img decoding="async" class="wp-image-13110" src="https://school.craterstudio.com/wp-content/uploads/2022/08/victorperez-master-class-uai-1920x960.jpg" width="1920" height="960" alt="" /></a></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">August 25, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/cga-belgrade-presents-digital-compositing-master-class-by-victor-perez/" target="_self">CGA Belgrade presents: Digital Compositing Master Class by Victor Perez</a></h2><hr /></div></div>
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</div><p>The post <a href="https://school.craterstudio.com/en/open-day-2024-crater-training-center/">OPEN DAY 2024 &#8211; Crater Training Center</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
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		<title>Another Belgrade Houdini User Group will be held at our school!</title>
		<link>https://school.craterstudio.com/en/another-belgrade-houdini-user-group-will-be-held-at-our-school/</link>
					<comments>https://school.craterstudio.com/en/another-belgrade-houdini-user-group-will-be-held-at-our-school/#respond</comments>
		
		<dc:creator><![CDATA[Jasna Milosevic]]></dc:creator>
		<pubDate>Tue, 28 Feb 2023 13:55:16 +0000</pubDate>
				<category><![CDATA[news]]></category>
		<category><![CDATA[Houdini]]></category>
		<category><![CDATA[SideFX]]></category>
		<guid isPermaLink="false">https://school.craterstudio.com/?p=13946</guid>

					<description><![CDATA[<p>The post <a href="https://school.craterstudio.com/en/another-belgrade-houdini-user-group-will-be-held-at-our-school/">Another Belgrade Houdini User Group will be held at our school!</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
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										<content:encoded><![CDATA[<div class="wpb-content-wrapper"><div data-parent="true" class="vc_row row-container" id="row-unique-4"><div class="row limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h1 class="h2" ><span><h2 style="text-align: center;"><b>Another Belgrade Houdini User Group will be held at our school!</b></h2></span></h1></div><div class="clear"></div></div><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h4 class="h4" ><span><i>Welcome to the second Belgrade HUG! Join us here in Crater, March 10. </i></span></h4></div><div class="clear"></div></div><div class="uncode_text_column" ><p>At the Belgrade Houdini User Group #2 we will hang out with <strong>Bogdan Amidžić</strong>, <strong>Pero Lakić</strong>, <strong>Dimitrije Babović</strong>, <strong>Nikola Damjanov</strong>, and <strong>Doca Mladenović</strong>, which is organized by <a href="https://cgabelgrade.com/" target="_blank" rel="noopener"><strong>CGA Belgrade</strong></a> and our friends from <strong>Side FX</strong>.</p>
<p>This is a user group for the procedural 3D modeling / animation / VFX / gamedev software …<strong>Houdini</strong>! The very first Belgrade HUG was held last September as a kick-off event for the CGA annual conference – and we had a blast!</p>
<p>At HUG, everyone is welcome, from Houdini experts to complete beginners who want to get started with Houdini. This group is a mix of visual effects artists, animators, game developers, modelers, VR creators, motion graphics artists, and other CG creators.</p>
<p>See you on <strong>March 10</strong> at the <strong>Crater Training Center</strong> (Knićaninova 3, Belgrade) <strong>at 6 p.m</strong>.</p>
</div></div></div></div></div></div><script id="script-row-unique-4" data-row="script-row-unique-4" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-4"));</script></div></div></div><div data-parent="true" class="vc_row gradient style-color-xsdn-bg row-container onepage-section" data-label="Latest News" data-name="latest-news" id="row-unique-5"><div class="row unequal col-no-gutter single-top-padding single-bottom-padding single-h-padding limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-middle pos-center align_center column_parent col-lg-12 double-internal-gutter"><div class="uncol style-light animate_when_almost_visible alpha-anim"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><span class="btn-container" ><a role="button"  href="https://www.meetup.com/meetup-group-jpcpccev/events/291909397/" class="custom-link btn border-width-0 btn-color-dfgh btn-icon-left" target="_blank">ATTEND BELGRADE HUG</a></span></div></div></div></div></div><script id="script-row-unique-5" data-row="script-row-unique-5" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-5"));</script></div></div></div><div data-parent="true" class="vc_row gradient style-color-xsdn-bg row-container onepage-section" data-label="Latest News" data-name="latest-news" id="row-unique-6"><div class="row unequal col-no-gutter single-top-padding single-bottom-padding single-h-padding limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-middle pos-center align_center column_parent col-lg-12 double-internal-gutter"><div class="uncol style-light animate_when_almost_visible alpha-anim"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode_text_column" ><h3>PROGRAM</h3>
<h4>Session #1</h4>
<p>Houdini VFX Fundamentals &#8211; Students project</p>
<h4>Session #2</h4>
<p>Breaking rules in traditional pipeline with KineFX<br />
Doca Mladenović (Digital Asset Tailors)</p>
<h4>Session #3</h4>
<p>Grooming Characters in Houdini<br />
Pero Lakić, Dimitrije Babović, Bogdan Amidžić (Crater Studio)</p>
<h4>Session #4</h4>
<p>Nodevember 2022: 15 projects in 30 days<br />
Nikola Damjanov (Nordeus)</p>
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<div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h3 class="h3" ><span>NEWS</span></h3></div><div class="clear"></div></div><div class="owl-carousel-wrapper" >
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">November 13, 2024</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/open-day-2024-crater-training-center/" target="_self">OPEN DAY 2024 &#8211; Crater Training Center</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">February 28, 2023</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/another-belgrade-houdini-user-group-will-be-held-at-our-school/" target="_self">Another Belgrade Houdini User Group will be held at our school!</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">October 29, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/kentools-masterclass/" target="_self">Apply for KeenTools Exclusive Masterclass, November 7 at Crater</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">October 12, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/virtual-environments-lab-watch-the-final-cinematics-and-the-aftermovie/" target="_self">Virtual Environments Lab: Watch the Final Cinematics and the Aftermovie</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 29, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/v-ray-student-rendering-challenge/" target="_self">V-Ray Student Rendering Challenge</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 28, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/learn-vfx-in-houdini-with-support-from-mad-head-games/" target="_self">Learn VFX In Houdini with Support from Mad Head Games</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 13, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/learn-camera-composition-on-cgas-outstanding-side-event/" target="_self">Learn Camera Composition on CGA&#8217;s Outstanding Side Event</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 10, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/introducing-hug-belgrade-cgas-official-kick-off-event/" target="_self">Introducing HUG Belgrade: CGA’S Official Kick-Off Event</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">August 25, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/cga-belgrade-presents-digital-compositing-master-class-by-victor-perez/" target="_self">CGA Belgrade presents: Digital Compositing Master Class by Victor Perez</a></h2><hr /></div></div>
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</div><p>The post <a href="https://school.craterstudio.com/en/another-belgrade-houdini-user-group-will-be-held-at-our-school/">Another Belgrade Houdini User Group will be held at our school!</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
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		<title>Unreal Engine Goes to College: Big step towards high-quality education</title>
		<link>https://school.craterstudio.com/en/unreal-engine-goes-to-college-big-step-towards-high-quality-education/</link>
					<comments>https://school.craterstudio.com/en/unreal-engine-goes-to-college-big-step-towards-high-quality-education/#respond</comments>
		
		<dc:creator><![CDATA[Jasna Milosevic]]></dc:creator>
		<pubDate>Mon, 06 Feb 2023 10:32:31 +0000</pubDate>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<guid isPermaLink="false">https://school.craterstudio.com/?p=13873</guid>

					<description><![CDATA[<p>The post <a href="https://school.craterstudio.com/en/unreal-engine-goes-to-college-big-step-towards-high-quality-education/">Unreal Engine Goes to College: Big step towards high-quality education</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
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										<content:encoded><![CDATA[<div class="wpb-content-wrapper"><div data-parent="true" class="vc_row row-container" id="row-unique-8"><div class="row double-top-padding single-bottom-padding single-h-padding limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h1 class="h2" ><span>Unreal Engine Goes to College: Big step towards high-quality education</span></h1></div><div class="clear"></div></div><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h5 class="h4" ><span>One of our biggest successes in the last two years was receiving the Epic MegaGrant for the education of university professors under our roof. This venture would not have been possible without the support of the amazing team from 3Lateral that will, in spring 2023, kick off their own educative programs in the upcoming Unreal Engine Community Lab (this is a big step that we are wholeheartedly congratulating them on). So, let’s take one more look at the success that we achieved together.</span></h5></div><div class="clear"></div></div><div class="uncode_text_column" ><p>The classes organized within the initiative <a href="/en/train-the-trainers/" target="_blank" rel="noopener">Train the Trainers: Game Development with Unreal Engine 4</a> were attended by 45 university professors. Upon completing the classes, they were able to use presentations and Unreal Projects from the course in preparation for their educative programs. Today, almost two years after the initial training within the <em>Train the Trainers</em> initiative, Unreal Engine entered the curriculum of many local faculties.</p>
<p>At the time we completed the initiative, our participants had been annually educating around 1200 students in various technical and art faculties, and we hope that, through accrediting new subjects, this number will significantly grow in the upcoming years.</p>
<p>Our first successful education that focused on Unreal Engine made possible by the participants of this initiative already played out in the summer of 2021 in the spaces of the organization BEST Novi Sad when <strong>Dr. Neda Milić Keresteš</strong> and <strong>Dr. Bojan Banjanin</strong> from the Department of Graphical Engineering and Design at the Faculty of Technical Sciences in Novi Sad held a course <em>A Dive into the Unreal,</em> which we spoke about in our previous <a href="/en/unreal-engine-goes-to-college-kickstarting-creative-communities-through-education-initiatives/" target="_blank" rel="noopener">Unreal Goes to College article</a>.</p>
</div><div class="uncode_text_column" ><p><strong>Dr. Sana Stojanović Đurđević from the Faculty of Mathematics in Belgrade testified about the quality of the class within this program, saying that the course presentation demonstrated the bases for preparing her university course <em>Architecture and Tools for Video Games</em> for the master&#8217;s degree program <em>Art and Design of Video Games</em>. This was a start of a long list of stories stemming from different cities in Serbia where our participants were. </strong></p>
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				</div></div></div></div></div></div></div></div></div></div><div class="wpb_column pos-top pos-center align_left column_parent col-lg-3 single-internal-gutter"><div class="uncol style-light"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ></div></div></div></div></div><script id="script-row-unique-9" data-row="script-row-unique-9" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-9"));</script></div></div></div><div data-parent="true" class="vc_row limit-width row-container" id="row-unique-10"><div class="row no-top-padding no-bottom-padding single-h-padding row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_center column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h2 class="h2 font-weight-900 text-color-dfgh-color" ><span><h2 style="text-align: center;">&#8230;</h2></span></h2></div><div class="clear"></div></div></div></div></div></div></div><script id="script-row-unique-10" data-row="script-row-unique-10" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-10"));</script></div></div></div><div data-parent="true" class="vc_row limit-width row-container" id="row-unique-11"><div class="row single-top-padding one-bottom-padding single-h-padding row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode_text_column" ><p>Starting this semester, on the Technical Faculty Mihajlo Pupin in Zrenjanin, master students that are attending the Computer Designing subject were presented with an obligatory project seminar in the Unreal Engine tool. This is the news that will bring in results in a few months, and <strong>Višnja Ognjenović</strong> highlights he hopes that it will bring some interesting master thesis too:</p>
</div><div class="uncode_text_column" ><blockquote>
<p><em>“A year ago, I worked on player movement algorithms analysis within an undergraduate subject that studies AI with students who have already worked in this engine on their own. This was the beginning. The handicap was the fact that here in Zrenjanin we do not have a lab with machines on which we could work in Unreal Engine. Due to this, until now I worked partially only with students who had their computers and the engine installed. Within the work with graduate students, this year we have one group majoring in Clothing Technology that will work in Marvelous Designer and Unreal Engine.”</em></p>
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</div><div class="uncode_text_column" ><p><em>“Right after the course, I started to create short Unreal Engine tutorials for beginners and publish them on my <a href="https://www.youtube.com/@IvicaMilaric/featured" target="_blank" rel="noopener">YouTube channel</a>. Alongside this, in September 2022, I finished my master&#8217;s presentation on the animation module at the Academy of Arts in Novi Sad. The theme was titled Meta Vergilije: Simulation of Escapism Towards Oblivion, and this theory art project included the short experimental video game that I made from scratch with Unreal Engine 4.26. I would highlight that the knowledge I acquired on the Crater course helped me to better understand the evolution of the platform itself, as well as the possibilities it will be able to offer through the development of elements like MetaHuman and many others.”</em></p>
</div><div class="uncode_text_column" ><blockquote>
<p><em>“All 16 students that are currently in their fourth year in the Department for Design in Video Games are separated into 3 teams tasked with making an original game, and one of the teams is doing it in Unreal Engine 5,”</em> adds Milarić.</p>
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</div></div></div></div></div></div><script id="script-row-unique-13" data-row="script-row-unique-13" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-13"));</script></div></div></div><div data-parent="true" class="vc_row limit-width row-container" id="row-unique-14"><div class="row unequal col-half-gutter row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-6 one-internal-gutter"><div class="uncol style-light"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode-single-media  text-center"><div class="single-wrapper" style="max-width: 90%;"><div class="tmb tmb-light  tmb-shadowed tmb-shadowed-none tmb-media-first tmb-media-last tmb-content-overlay tmb-no-bg"><div class="t-inside"><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="uncode-single-media-wrapper"><img decoding="async" class="wp-image-13830" src="https://school.craterstudio.com/wp-content/uploads/2023/02/Ivica-Milaric-TTT-blog.jpg" width="1200" height="836" alt="" srcset="https://school.craterstudio.com/wp-content/uploads/2023/02/Ivica-Milaric-TTT-blog.jpg 1200w, https://school.craterstudio.com/wp-content/uploads/2023/02/Ivica-Milaric-TTT-blog-300x209.jpg 300w, https://school.craterstudio.com/wp-content/uploads/2023/02/Ivica-Milaric-TTT-blog-1024x713.jpg 1024w, https://school.craterstudio.com/wp-content/uploads/2023/02/Ivica-Milaric-TTT-blog-768x535.jpg 768w" sizes="(max-width: 1200px) 100vw, 1200px" /></div>
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				</div></div></div></div><figcaption>Ivica Milarić</figcaption></div></div></div></div></div></div><div class="wpb_column pos-top pos-center align_left column_parent col-lg-6 single-internal-gutter"><div class="uncol style-light"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode-single-media  text-center"><div class="single-wrapper" style="max-width: 90%;"><div class="tmb tmb-light  tmb-shadowed tmb-shadowed-none tmb-media-first tmb-media-last tmb-content-overlay tmb-no-bg"><div class="t-inside"><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="uncode-single-media-wrapper"><img decoding="async" class="wp-image-13832" src="https://school.craterstudio.com/wp-content/uploads/2023/02/Ivica-Milaric-TTT-blog-1.jpg" width="1200" height="836" alt="" srcset="https://school.craterstudio.com/wp-content/uploads/2023/02/Ivica-Milaric-TTT-blog-1.jpg 1200w, https://school.craterstudio.com/wp-content/uploads/2023/02/Ivica-Milaric-TTT-blog-1-300x209.jpg 300w, https://school.craterstudio.com/wp-content/uploads/2023/02/Ivica-Milaric-TTT-blog-1-1024x713.jpg 1024w, https://school.craterstudio.com/wp-content/uploads/2023/02/Ivica-Milaric-TTT-blog-1-768x535.jpg 768w" sizes="(max-width: 1200px) 100vw, 1200px" /></div>
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				</div></div></div></div><figcaption>Ivica Milarić</figcaption></div></div></div></div></div></div><script id="script-row-unique-14" data-row="script-row-unique-14" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-14"));</script></div></div></div><div data-parent="true" class="vc_row limit-width row-container" id="row-unique-15"><div class="row no-top-padding no-bottom-padding single-h-padding row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_center column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h2 class="h2 font-weight-900 text-color-dfgh-color" ><span><h2 style="text-align: center;">&#8230;</h2></span></h2></div><div class="clear"></div></div></div></div></div></div></div><script id="script-row-unique-15" data-row="script-row-unique-15" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-15"));</script></div></div></div><div data-parent="true" class="vc_row limit-width row-container" id="row-unique-16"><div class="row row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode_text_column" ><p>At the Faculty of Technical Sciences in Novi Sad, Unreal Engine is currently studied in 4 subjects within the undergraduate academic studies in the Department for Animation in Engineering, while within master studies in the Department for Architecture, it is present in the subject <em>Interactive Visualizations</em>. Furthermore, it is interesting that their new accredited subject Introduction to <em>Extended and Virtual Reality Technologies</em> is primarily focused on Unreal Engine.</p>
</div><div class="uncode_text_column" ><blockquote>
<p><em>“All of this is a big step compared to several previous years,”</em> says <strong>Miloš Obradović</strong>, a participant in the initiative and assistant in the Department of Architecture and Urban Planning &#8211; Theories and Interpretation of Architectural Space.</p>
</blockquote>
</div><div class="uncode_text_column" ><p><em>“I sincerely hope that we will continue in this direction. In my opinion, Unreal Engine is constructed in a way that you can always learn something new, so the new knowledge is constantly updated, so I would say that the new knowledge is always welcome. It is in this way that I collected some new information from your course that I used in further education and projects. More specifically, I implemented one segment within the practical part of a subject that studies non-immersive systems of interactive visualization. Currently, I implemented most of what I heard about light because this is very important to students, behind modeling and texturing.”</em></p>
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															<div class="t-overlay-text single-block-padding"><div class="t-entry"><h3 class="t-entry-title h6 title-scale ">Rad Aleksandre Bobić, student FTN-a</h3></div></div></div></div></div><img decoding="async" class="wp-image-13854" src="https://school.craterstudio.com/wp-content/uploads/2023/02/Aleksandra-Bobic-student-FTN-TTT-blog.jpg" width="1200" height="642" alt="Rad Aleksandre Bobić, student FTN-a" srcset="https://school.craterstudio.com/wp-content/uploads/2023/02/Aleksandra-Bobic-student-FTN-TTT-blog.jpg 1200w, https://school.craterstudio.com/wp-content/uploads/2023/02/Aleksandra-Bobic-student-FTN-TTT-blog-300x161.jpg 300w, https://school.craterstudio.com/wp-content/uploads/2023/02/Aleksandra-Bobic-student-FTN-TTT-blog-1024x548.jpg 1024w, https://school.craterstudio.com/wp-content/uploads/2023/02/Aleksandra-Bobic-student-FTN-TTT-blog-768x411.jpg 768w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></div>
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															<div class="t-overlay-text single-block-padding"><div class="t-entry"><h3 class="t-entry-title h6 title-scale ">Rad Ivane Rijevac, student FTN-a</h3></div></div></div></div></div><img decoding="async" class="wp-image-13855" src="https://school.craterstudio.com/wp-content/uploads/2023/02/Ivana-Rijavec-student-FTN-TTT-blog.jpg" width="1200" height="657" alt="Rad Ivane Rijevac, student FTN-a" srcset="https://school.craterstudio.com/wp-content/uploads/2023/02/Ivana-Rijavec-student-FTN-TTT-blog.jpg 1200w, https://school.craterstudio.com/wp-content/uploads/2023/02/Ivana-Rijavec-student-FTN-TTT-blog-300x164.jpg 300w, https://school.craterstudio.com/wp-content/uploads/2023/02/Ivana-Rijavec-student-FTN-TTT-blog-1024x561.jpg 1024w, https://school.craterstudio.com/wp-content/uploads/2023/02/Ivana-Rijavec-student-FTN-TTT-blog-768x420.jpg 768w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></div>
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															<div class="t-overlay-text single-block-padding"><div class="t-entry"><h3 class="t-entry-title h6 title-scale ">Rad Jane Jovanović, student FTN-a</h3></div></div></div></div></div><img decoding="async" class="wp-image-13856" src="https://school.craterstudio.com/wp-content/uploads/2023/02/Jana-Jovanovic-student-FTN-TTT-blog.jpg" width="1200" height="656" alt="Rad Jane Jovanović, student FTN-a" srcset="https://school.craterstudio.com/wp-content/uploads/2023/02/Jana-Jovanovic-student-FTN-TTT-blog.jpg 1200w, https://school.craterstudio.com/wp-content/uploads/2023/02/Jana-Jovanovic-student-FTN-TTT-blog-300x164.jpg 300w, https://school.craterstudio.com/wp-content/uploads/2023/02/Jana-Jovanovic-student-FTN-TTT-blog-1024x560.jpg 1024w, https://school.craterstudio.com/wp-content/uploads/2023/02/Jana-Jovanovic-student-FTN-TTT-blog-768x420.jpg 768w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></div>
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</div></div></div></div></div><div class="wpb_column pos-top pos-center align_left column_parent col-lg-3 single-internal-gutter"><div class="uncol style-light"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ></div></div></div></div></div><script id="script-row-unique-17" data-row="script-row-unique-17" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-17"));</script></div></div></div><div data-parent="true" class="vc_row limit-width row-container" id="row-unique-18"><div class="row no-top-padding no-bottom-padding single-h-padding row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_center column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h2 class="h2 font-weight-900 text-color-dfgh-color" ><span><h2 style="text-align: center;">&#8230;</h2></span></h2></div><div class="clear"></div></div></div></div></div></div></div><script id="script-row-unique-18" data-row="script-row-unique-18" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-18"));</script></div></div></div><div data-parent="true" class="vc_row limit-width row-container" id="row-unique-19"><div class="row row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode_text_column" ><p>Straighten by the initiative <em>Train the Trainers</em>, University Metropolitan formed and accredited the subject <em>Unreal Environment for Video Game Development</em> for the students majoring in Game Development and Interactive Media Design in the autumn semester of 2022. Special focus was put on the highly detailed introduction to technical engineering processes that bring global illumination in real-time, as well as best habits when it comes to optimization and quality development with the help of the Epic ecosystem. On the subject, we teach students about contemporary tendencies regarding real-time graphics as well as how acquired knowledge of this tool can be applied in other creative industries when it comes to stylized or hyper-realistic digital experiences.</p>
<p>The aforementioned subject is studied at Metropolitan centers in Niš and Belgrade, and we are particularly proud of the fact that 3 of our participants are involved in it: docent <strong>Dr. Igor Savelljić</strong>, teaching associate <strong>Vuk Mihailović Takimoto</strong>, and docent <strong>Milan Ličina</strong> whose activities after the completed initiative present a tremendous success for us as a training center.</p>
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				</div></div></div></div><figcaption>Milan Ličina</figcaption></div></div></div></div></div></div><div class="wpb_column pos-top pos-center align_left column_parent col-lg-3 single-internal-gutter"><div class="uncol style-light"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ></div></div></div></div></div><script id="script-row-unique-20" data-row="script-row-unique-20" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-20"));</script></div></div></div><div data-parent="true" class="vc_row limit-width row-container" id="row-unique-21"><div class="row row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode_text_column" ><p>Namely, in the spring of 2022, Milan Ličina took over our commercial course and changed its plan and curriculum. With this, <a href="/en/unreal-engine-essentials-en/" target="_blank" rel="noopener">Unreal Engine Essentials</a> stops being a project-oriented course. Instead, it has been designed in a way that participants can understand how the tool works and all it can offer, so they can ask further questions, give them purpose and create their own challenges.</p>
</div><div class="uncode_text_column" ><blockquote>
<p><em>“The specificity of this course is that the students got a chance to talk to somebody who does visual and interactive programming firsthand. With that said, I use engines for the necessity of creating an interactive design, in other words, I am not developing video games but rather activations. When I manage to show that you don’t necessarily have to build a shooter game in the engine but activate anything and everything in your virtual set, people are quite pleased &#8211; whether that is a visualization of an archeological dig site or interactive content within an exhibition”</em>, said Milan in our recent <a href="/en/milan-licina-the-point-is-to-create-challenges-using-ue/" target="_blank" rel="noopener">interview</a>.</p>
</blockquote>
</div><div class="uncode_text_column" ><p>Last year Milan was granted the title of an authorized Unreal Engine instructor from Epic Games and managed three successful groups of students who studied this tool in our center. For the most part, the groups were gathered within the <a href="/en/train-the-professionals-en/" target="_blank" rel="noopener">Train the Professionals</a> initiative that targeted professional 3D artists in the region. In realization of this initiative, we once more got big support from our longtime partners at <strong>3Lateral</strong> and Epic&#8217;s educational department<strong> Unreal Engine Education</strong>.</p>
</div><div class="uncode_text_column" ><p>Finally, we would like to mention a move that is not directly tied to our initiative but presents an important step for the growth of the local CG scene, and that is the opening of the Department for Visual Effects, Animation, and Game Art at the Faculty of Dramatic Arts in Belgrade. Presently one of the professors in this department is <strong>Darko Subotin</strong>, the original instructor on <em>Train the Trainers: Game Development with Unreal Engine</em> for which we are forever grateful.</p>
</div><div class="uncode_text_column" ><p>In case you are interested in improving your skills in the Unreal Engine tool and further researching its capabilities, you will be more than happy to hear the news that starting this spring in Novi Sad 3Lateral is initiating a row of educative programs in their Community Lab. Follow their <a href="https://www.linkedin.com/company/3lateral/" target="_blank" rel="noopener">LinkedIn</a> page to keep up with the upcoming adventures.</p>
<p>Until our next collaborative success!</p>
</div></div></div></div></div></div><script id="script-row-unique-21" data-row="script-row-unique-21" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-21"));</script></div></div></div><div data-parent="true" class="vc_row row-container" id="row-unique-22"><div class="row limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell single-block-padding style-color-gyho-bg" ><div class="uncont" ><div class="uncode_text_column" ><p>ABOUT THE INITIATIVE:</p>
<p>The first iteration of the Unreal Engine Essentials course within the Train the Trainers initiative started in February 2021 when we, in collaboration with the company 3Lateral from Novi Sad, brought together many professors from art and technical faculties as well as two-year post-secondary schools from all the major universities in Serbia. At the end of the same semester, due to the increase in demand, the course was revived in an online format. The class was attended by in total of 45 academic professors to apply newly acquired knowledge to future commercial projects or within the educative curriculum. With this, the course achieved the status of an educative initiative with a potentially great influence on the community in the region, given that the classes of our professors that participated are listened to by 1200 students annually. In the autumn of 2022, participants got a chance to further advance their knowledge of the upgraded version of Unreal Engine 5 in one seminar. You can find out how all of this went on the official page of the initiative.</p>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">February 17, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/studying-online-at-crater/" target="_self">Studying ONLINE at Crater</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">January 27, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/crater-training-center-anniversary/" target="_self">Crater Training Center: Anniversary</a></h2><hr /></div></div>
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</div><p>The post <a href="https://school.craterstudio.com/en/unreal-engine-goes-to-college-big-step-towards-high-quality-education/">Unreal Engine Goes to College: Big step towards high-quality education</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
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		<title>Vesna Dinić Miljković: With every new project, the knowledge, and ambition of our artists inevitably grow</title>
		<link>https://school.craterstudio.com/en/vesna-dinic-miljkovic-with-every-new-project-the-knowledge-and-ambition-of-our-artists-inevitably-grow/</link>
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		<dc:creator><![CDATA[Jasna Milosevic]]></dc:creator>
		<pubDate>Tue, 31 Jan 2023 12:45:04 +0000</pubDate>
				<category><![CDATA[Blog]]></category>
		<guid isPermaLink="false">https://school.craterstudio.com/?p=13810</guid>

					<description><![CDATA[<p>The post <a href="https://school.craterstudio.com/en/vesna-dinic-miljkovic-with-every-new-project-the-knowledge-and-ambition-of-our-artists-inevitably-grow/">Vesna Dinić Miljković: With every new project, the knowledge, and ambition of our artists inevitably grow</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
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										<content:encoded><![CDATA[<div class="wpb-content-wrapper"><div data-parent="true" class="vc_row row-container" id="row-unique-24"><div class="row double-top-padding single-bottom-padding single-h-padding limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h1 class="h2" ><span>Vesna Dinić Miljković: With every new project, the knowledge, and ambition of our artists inevitably grow</span></h1></div><div class="clear"></div></div><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h5 class="h4" ><span>In case you follow job postings in the field of visual effects and computer graphics in general, maybe you have noticed from time to time a job offer opens up for a position that’s a little less known, but exceptionally important called a VFX coordinator.</span></h5></div><div class="clear"></div></div><div class="uncode_text_column" ><p>In order to get you familiar with the characteristics of this job, as well as the desirable profile of the person having it, today we talk with one of our favorite coordinators in <a href="https://craterstudio.com/" target="_blank" rel="noopener">Crater Studio</a>. The person in question is <strong>Vesna Dinić Miljković</strong>, a producer and a film history professor who has had an enormous experience in film production.</p>
<p>Vesna has been working in film production for over 15 years, and her role in Crater is a bond between a client, a producer, and the artists themselves, so she makes sure that every project is going in the right direction and agreed-upon rhythm. She says that the need to work in this industry probably stems from her utopian, even a little childish wish to “live in a film”. To live a film and to live on a film, were the natural outcomes of that desire.</p>
</div><div class="uncode_text_column" ><p><strong><em>“Film production for me has been a way to envelop all aspects of film business and get familiar with the challenges that each individual phase of producing a film presumes &#8211; from the preparation to postproduction, and finally distribution and market placement as the culmination of the process”, </em>Vesna starts off<em>.</em></strong></p>
</div></div></div></div></div></div><script id="script-row-unique-24" data-row="script-row-unique-24" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-24"));</script></div></div></div><div data-parent="true" class="vc_row limit-width row-container" id="row-unique-25"><div class="row row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode-single-media  text-center"><div class="single-wrapper" style="max-width: 60%;"><div class="tmb tmb-light  tmb-shadowed tmb-shadowed-none tmb-media-first tmb-media-last tmb-content-overlay tmb-no-bg"><div class="t-inside"><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="uncode-single-media-wrapper"><img decoding="async" class="wp-image-13795" src="https://school.craterstudio.com/wp-content/uploads/2023/01/Vesna-1.jpg" width="1200" height="799" alt="" srcset="https://school.craterstudio.com/wp-content/uploads/2023/01/Vesna-1.jpg 1200w, https://school.craterstudio.com/wp-content/uploads/2023/01/Vesna-1-300x200.jpg 300w, https://school.craterstudio.com/wp-content/uploads/2023/01/Vesna-1-1024x682.jpg 1024w, https://school.craterstudio.com/wp-content/uploads/2023/01/Vesna-1-768x511.jpg 768w" sizes="(max-width: 1200px) 100vw, 1200px" /></div>
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				</div></div></div></div></div></div></div></div></div></div><script id="script-row-unique-25" data-row="script-row-unique-25" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-25"));</script></div></div></div><div data-parent="true" class="vc_row limit-width row-container" id="row-unique-26"><div class="row row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode_text_column" ><p><em><b>CTC: How much has your attitude changed towards the industry compared to the period when you studied film production up until today when you play a big part in it?</b></em></p>
<p><b>Vesna</b>: Many new possibilities of financing have arisen, as well as new platforms for releasing a film, but at the same time the sovereign domination of series has limited the maneuver space of film in this respect. These new possibilities, before all else, require a bigger creativity of the producer in his attempt to make film visible and relevant in the global market. This, of course, does not apply to Hollywood blockbusters that have this path completely open and guaranteed right from the announcement of their production.</p>
</div><div class="uncode_text_column" ><p><b>How has the local scene changed during this time? What has surprised you the most? </b></p>
<p><b>Vesna</b>: The social, political, and cultural circumstances are changing, which inevitably reflect on the films being made. It is quite refreshing to see films by young authors who most often decide to speak about wider social circumstances, by translating them to the intimate experience of their characters. Immediacy and unpretentiousness of the visual, narrative as well as acting style, is the key to their honesty that brings the film art back to its genuine gist.</p>
</div><div class="uncode_text_column" ><p><b>What fruition from your production period was the most challenging, and which set was the most pleasant to work on?</b></p>
<p><b>Vesna</b>: Our professors always taught us that working on student films with almost zero production budget is much harder than working in professional conditions. If we can manage them, everything after will seem much easier. That filmophile-like enthusiasm and feeling that the world is ours got us through all the hardships of student filming, even straight to the awards that further gave an alibi to that zest. However, I will remember those sets as the most fun ones. The real problems came much later. </p>
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				</div></div></div></div></div></div></div></div></div></div><script id="script-row-unique-27" data-row="script-row-unique-27" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-27"));</script></div></div></div><div data-parent="true" class="vc_row limit-width row-container" id="row-unique-28"><div class="row row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode_text_column" ><p><b>Can you tell us something about your academic career? How do you like working in education?</b></p>
<p><b>Vesna</b>: There is nothing more beautiful than sharing your passion for something with others. The exchange of opinions with my students is an inspiration for me that I later converse to my writing about this art. I do hope that our discussions are at least half as much inspiring to them as they are to me.</p>
</div><div class="uncode_text_column" ><p><b>In the last few years the VFX industry has had its own boom, how do you look at all of this? What are the advantages, and where do the biggest challenges of this situation lie? </b></p>
<p><b>Vesna</b>: The advantages are surely the fact that there are no limits to our imagination anymore. You can get close to the visible reality completely, but also make vivid fantasy worlds come to life. Whether or not you succeed exclusively depends on the time and the money that you will invest into this venture, because the technology allows you to do whatever you wish.</p>
<p>Our country has always been an attractive location for foreign productions. The American film has especially leaned on its own “runaway” productions that make up over a third of its annual film production. It was only a matter of time before the foreign producers would lean on our VFX resources as well, and with every new big project, the knowledge, as well as the ambitions of our artists, inevitably grow, making them competitive in a global market.</p>
</div><div class="uncode_text_column" ><p><b>How much has your knowledge of film theory and your research helped you to adjust to the environment in postproduction?</b></p>
<p><b>Vesna</b>: Not much. Theory and practical work most often don’t have a strong connection, especially when you do film analysis from a perspective of philosophy and aesthetics, and in practical work, you get in touch with mostly commercial projects.</p>
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				</div></div></div></div></div></div></div></div></div></div><div class="wpb_column pos-middle pos-center align_left column_parent col-lg-6 single-internal-gutter"><div class="uncol style-light"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode-single-media  text-center"><div class="single-wrapper" style="max-width: 60%;"><div class="tmb tmb-light  tmb-shadowed tmb-shadowed-none tmb-media-first tmb-media-last tmb-content-overlay tmb-no-bg"><div class="t-inside"><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="uncode-single-media-wrapper"><img decoding="async" class="wp-image-13801" src="https://school.craterstudio.com/wp-content/uploads/2023/01/img04588.jpg" width="435" height="572" alt="" srcset="https://school.craterstudio.com/wp-content/uploads/2023/01/img04588.jpg 435w, https://school.craterstudio.com/wp-content/uploads/2023/01/img04588-228x300.jpg 228w" sizes="(max-width: 435px) 100vw, 435px" /></div>
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				</div></div></div></div></div></div></div></div></div></div><script id="script-row-unique-29" data-row="script-row-unique-29" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-29"));</script></div></div></div><div data-parent="true" class="vc_row limit-width row-container" id="row-unique-30"><div class="row row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode_text_column" ><p><b>Overall, how do you like working in post after all the time spent “on the other side” of the production itself? What are the main challenges as a coordinator?</b></p>
<p><b>Vesna: </b>Postproduction is just one phase of film development, and visual effects are just one of its segments. In that sense, the challenge is diving into that microworld and seeing how that connection is made between the live-action image and her imaginative made-up counterpart.</p>
</div><div class="uncode_text_column" ><p><b>Can you highlight a few important qualities, better said skills that a coordinator or a producer in postproduction needs to have? </b></p>
<p><b>Vesna: </b>I think that team spirit is something that certainly makes the job easier for the production department during the work on the project. There are a lot of mutually dependent steps, which means that the artists&#8217; collective work, good mutual communication, and solidarity, become key factors that determine how efficiently the desired results will be achieved. I see the encouragement of that teamwork as a main task of a coordinator.</p>
</div><div class="uncode_text_column" ><p><b>What are the biggest challenges of working in a studio like Crater whose collective is made up of predominantly artists?</b></p>
<p><b>Vesna: </b>I have an honest admiration for the people creating art, and this position enables me to be a close witness to that process. However, managing clients’ requests, ambitions, and inevitable deadlines is most often a merciless task that requires from the artists understanding toward me and my position. I think that this mutual respect we have for each other is the key to our good cooperation.</p>
</div><div class="uncode_text_column" ><p><b>What is the dearest project that you worked on in Crater? </b></p>
<p><b>Vesna: </b>That is without a doubt a Marvel series “Moon Knight”. My first film after graduation was an American one because there is no better way to learn production than becoming a part of the strongest one in the world. Marvel for me was exactly that, just in a field of postproduction &#8211; learning from the greatest.</p>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">January 31, 2023</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/vesna-dinic-miljkovic-with-every-new-project-the-knowledge-and-ambition-of-our-artists-inevitably-grow/" target="_self">Vesna Dinić Miljković: With every new project, the knowledge, and ambition of our artists inevitably grow</a></h2><hr /></div></div>
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</div><p>The post <a href="https://school.craterstudio.com/en/vesna-dinic-miljkovic-with-every-new-project-the-knowledge-and-ambition-of-our-artists-inevitably-grow/">Vesna Dinić Miljković: With every new project, the knowledge, and ambition of our artists inevitably grow</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
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		<title>Marija Delibašić: Digital Painting as a Gateway to the Film Industry</title>
		<link>https://school.craterstudio.com/en/marija-delibasic-digital-painting-as-a-gateway-to-the-film-industry/</link>
					<comments>https://school.craterstudio.com/en/marija-delibasic-digital-painting-as-a-gateway-to-the-film-industry/#respond</comments>
		
		<dc:creator><![CDATA[Jasna Milosevic]]></dc:creator>
		<pubDate>Wed, 23 Nov 2022 09:27:19 +0000</pubDate>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Matte Paint]]></category>
		<guid isPermaLink="false">https://school.craterstudio.com/?p=13628</guid>

					<description><![CDATA[<p>The post <a href="https://school.craterstudio.com/en/marija-delibasic-digital-painting-as-a-gateway-to-the-film-industry/">Marija Delibašić: Digital Painting as a Gateway to the Film Industry</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
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										<content:encoded><![CDATA[<div class="wpb-content-wrapper"><div data-parent="true" class="vc_row row-container" id="row-unique-33"><div class="row double-top-padding single-bottom-padding single-h-padding limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h1 class="h2" ><span>Marija Delibašić: Digital Painting as a Gateway to the Film Industry<br /></span></h1></div><div class="clear"></div></div><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h5 class="h4" ><span>We talk to our former student and present-day colleague <strong>Marija Delibašić</strong> about how we can translate the knowledge gained through art studies into digital media and kick off a career in one of the fastest-growing industries of today.</span></h5></div><div class="clear"></div></div><div class="uncode_text_column" ><p><a href="https://www.imdb.com/name/nm7165156/" target="_blank" rel="noopener">Marija Delibašić</a> (née Jovković) has been a part of the VFX industry for the past 10 years. Her formal education combines painting studies at the Faculty of Applied Arts and art history studies at the Faculty of Philosophy, both in Belgrade. Her curiosity extended beyond these areas, however, soon after completing her studies, she enrolled in our <a href="https://school.craterstudio.com/en/matte-painting-and-environment-design-en/" target="_blank" rel="noopener">Matte Painting and Environment Design</a> course. This experience, she states, has opened a window into the professional world of VFX. Formerly, Marija has even worked at the <strong>Crater Studio</strong>, and she is currently a Senior Matte Painter and Texture Artist at our collaborators <strong>Bunker</strong>. Throughout her career, she has created photo-realistic scenes for films and TV shows, as well as fantasy-styled cinematics for video games.</p>
</div><div class="uncode_text_column" ><p><strong>The interesting career path of our former colleague has enticed us to catch up with her and talk about her journey into the world of visual effects. </strong></p>
</div></div></div></div></div></div><script id="script-row-unique-33" data-row="script-row-unique-33" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-33"));</script></div></div></div><div data-parent="true" class="vc_row row-container" id="row-unique-34"><div class="row col-one-gutter limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-left align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:90%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell border-color-dfgh-color no-block-padding" style="border-style: solid;" ><div class="uncont" ><div class="vc_row row-internal row-container"><div class="row col-one-gutter row-child"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-left align_left column_child col-lg-6 single-internal-gutter"><div class="uncol style-light" ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode-single-media  text-center"><div class="single-wrapper" style="max-width: 60%;"><div class="tmb tmb-light  tmb-shadowed tmb-shadowed-none tmb-media-first tmb-media-last tmb-content-overlay tmb-no-bg"><div class="t-inside"><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="uncode-single-media-wrapper"><img decoding="async" class="wp-image-13458" src="https://school.craterstudio.com/wp-content/uploads/2022/11/Marija-Delibasic-full.jpg" width="400" height="600" alt="Marija-Delibasic-slikarka" srcset="https://school.craterstudio.com/wp-content/uploads/2022/11/Marija-Delibasic-full.jpg 400w, https://school.craterstudio.com/wp-content/uploads/2022/11/Marija-Delibasic-full-200x300.jpg 200w" sizes="(max-width: 400px) 100vw, 400px" /></div>
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				</div></div></div></div></div></div></div></div></div></div><div class="wpb_column pos-top pos-center align_left column_child col-lg-6 single-internal-gutter"><div class="uncol style-light" ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode_text_column" ><p>I have started my painting studies believing that, upon their completion, I would work and live off of my art in that classic, slightly romantic sense, the way we usually envision 19th and 20th century artists. I had continuously applied to art shows and projects both in Serbia and internationally. I was fairly successful at that, and I would periodically have art exhibitions and sell some of my works, but over time I realized that this way of life did not provide the kind of certainty I was hoping for. It required a lot of sacrifice, which wasn’t always accompanied by the success a young person would expect. Eventually, my dreams of a career in art began to fade, and yet art was the only thing I knew and loved to do &#8211; <strong>Marija begins her story by reflecting on the “transitional” period between her classic and digital art practice:</strong></p>
<p>Today, I am aware that only a small percentage of artists are able to make a living through painting, sculpting, and other classical arts, and this is equally true in Serbia and in the rest of the world. Analog art has been superseded by digital the same way we no longer write letters but send emails and messages – and there is nothing wrong with that. Art in the classical sense continues to live in a digital format, while the contemporary art practices have dominantly veered into conceptual art.</p>
</div></div></div></div></div></div></div></div></div></div></div></div></div></div><script id="script-row-unique-34" data-row="script-row-unique-34" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-34"));</script></div></div></div><div data-parent="true" class="vc_row limit-width row-container" id="row-unique-35"><div class="row row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode_text_column" ><p><em><b>CTC: When did you begin exploring matte painting skills, which ultimately led you to Crater?</b></em></p>
<p><b>Marija</b>: For those of us who are more inclined towards traditional forms of expression in art, digital space has become a platform for further growth and development. Even at the start of my journey it was clear to me that a traditional approach to painting has far greater prospects in digital media than in any contemporary art competitions, so digital painting became a logical choice. That’s how I took an interest in your course. I wanted to transfer the knowledge gained through art studies into digital media and thus initiate a career and establish a professional direction.</p>
</div><div class="uncode_text_column" ><p><b>How did you like the Matte Painting and Environment Design course?</b></p>
<p><b>Marija</b>: The course has a great concept and structure, and the teacher, Dejan Deki Vukadinović, is very dedicated and interesting in his own right. Classes and exercises provided me with enough to enable me to work in the studio. I remember one of the first classes when Deki tasked us with picking several publicly available matte painting works close to our own artistic sensibilities and presenting them. Such an individual approach seems really good to me, as it nurtures our specific qualities. Some of us preferred concept art, and others were more inclined towards the quick matte painting collage which we quickly mastered through the course.</p>
</div></div></div></div></div></div><script id="script-row-unique-35" data-row="script-row-unique-35" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-35"));</script></div></div></div><div data-parent="true" class="vc_row limit-width row-container" id="row-unique-36"><div class="row row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode-single-media  text-center"><div class="single-wrapper" style="max-width: 60%;"><div class="tmb tmb-light  tmb-shadowed tmb-shadowed-none tmb-media-first tmb-media-last tmb-content-overlay tmb-no-bg"><div class="t-inside"><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="uncode-single-media-wrapper"><img decoding="async" class="wp-image-1060" src="https://school.craterstudio.com/wp-content/uploads/2019/09/Matte-2014-Marija-Jovkovic.jpg" width="1920" height="1176" alt="Marija Jovkovi&#263; - 2014" srcset="https://school.craterstudio.com/wp-content/uploads/2019/09/Matte-2014-Marija-Jovkovic.jpg 1920w, https://school.craterstudio.com/wp-content/uploads/2019/09/Matte-2014-Marija-Jovkovic-300x184.jpg 300w, https://school.craterstudio.com/wp-content/uploads/2019/09/Matte-2014-Marija-Jovkovic-768x470.jpg 768w, https://school.craterstudio.com/wp-content/uploads/2019/09/Matte-2014-Marija-Jovkovic-1024x627.jpg 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></div>
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				</div></div></div></div><figcaption>Marija Jovković - 2014</figcaption></div></div></div></div></div></div><script id="script-row-unique-36" data-row="script-row-unique-36" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-36"));</script></div></div></div><div data-parent="true" class="vc_row limit-width row-container" id="row-unique-37"><div class="row row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode_text_column" ><p><b>How did you eventually become a part of Crater?</b></p>
<p><b>Marija</b>: Once we completed the course, some of us got an opportunity for an internship at <a href="https://craterstudio.com/" target="_blank" rel="noopener">Crater Studio</a>. I was fortunate to remain at the studio after the internship, and thus began my professional career as a VFX artist. At the studio, I quickly expanded my knowledge. Projects were dynamic and diverse, including films, commercials, and animated films. Over time I have gained a new skill &#8211; texturing. My delight was even greater once I discovered just how broad was this area that I just entered and how much room there was to learn and further improve.</p>
</div><div class="uncode_text_column" ><p><b>Are there any projects from your time in the studio of which you are particularly proud?</b></p>
<p><b>Marija: </b> In the early days, the most satisfying thing was to see a film we worked on get released, to catch the premiere together. Those moments of joy and pride are carved into my memory for life. Some of the projects from that time that I was involved with are <em>Eden, Muhammad: The Messenger of God, Na mlečnom putu, The King’s Daughter</em> and many others.</p>
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<div class="uncode_text_column" ><blockquote>
<p>If you were to ask me which of the films and TV shows rich with effects were my favorite, I would go for those in which you aren’t aware that they are there. In other words, where their use is justified and feels natural.</p>
</blockquote>
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<p><b>Marija</b>: Later on, I have expanded my interests to include 3D, and after a while I have joined another Belgrade studio, <a href="https://bunkervfx.com/" target="_blank" rel="noopener">Bunker</a>, which primarily creates video game cinematics. Excluding minor breaks, I have remained at the studio to this point, where I am now a Senior Matte Painter and Texture Artist. A few cinematics from this stage of my career I would like to highlight are <em>Plants vs Zombies, Summoners War, Dawn of Titans, Phageborn…</em></p>
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</div></div></div></div></div><script id="script-row-unique-39" data-row="script-row-unique-39" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-39"));</script></div></div></div><div data-parent="true" class="vc_row limit-width row-container" id="row-unique-40"><div class="row row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode_text_column" ><p><b>Marija</b>: Another turning point in my career was working in the Fried studio, where I worked on two series, Leverage: Redemption and Besa 2. The biggest challenge I experienced was at the beginning of the epidemic in 2020. Entire industry had shifted to work-from-home mode, and I realized that this profession is sustainable even in such extreme conditions, because it can work entirely online, from home or any other work-friendly environment. As other industries shut down or slowed down during the pandemic, creative industries continued to grow. Nowadays, 10 years after my professional beginnings, VFX and gaming have become familiar professions and people are no longer puzzled when they hear that you’re creating visual effects for a film or a TV show. With globally popular titles such as <em>Game of Thrones, The Rings of Power </em>or <em>Avatar</em> more and more people are keen to enter the industry.</p>
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</div></div></div></div></div><script id="script-row-unique-40" data-row="script-row-unique-40" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-40"));</script></div></div></div><div data-parent="true" class="vc_row limit-width row-container" id="row-unique-41"><div class="row row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell" ><div class="uncont no-block-padding col-custom-width" style=" max-width:90%;" ><div class="uncode_text_column" ><blockquote>
<p>VI would like to help future artists become more familiar with the work of a Matte Painter and support fellow artists to expand their playing field to digital media, because it will bring them many new perspectives on professional expression, while their existing skills in traditional techniques will provide a solid foundation for their work. The area of 3D is very broad and provides enough room for a virtual lifetime of learning and professional development. It is also highly dynamic and prevents us from stagnation, as it allows us to smoothly shift between different areas, whether it’s animation, modeling, texturing, FX, matte painting, environment or concept art, and many others. As for choice of work, all of the above mentioned skills are applicable to movies, TV shows, video games, and commercials, which is diverse enough for everyone to find a direction that suits their preferences.<strong>&#8211; Marija concludes.</strong></p>
</blockquote>
</div></div></div></div></div></div><script id="script-row-unique-41" data-row="script-row-unique-41" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-41"));</script></div></div></div><div data-parent="true" class="vc_row limit-width row-container" id="row-unique-42"><div class="row row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode_text_column" ><p>We are encouraging students to enrol the <a href="/en/matte-painting-and-environment-design-en/" target="_blank" rel="noopener">Matte Painting and Environment Design</a> course all year round<strong>,</strong> so be quick to add your name to the list of course goers. We hope that this conversation has provided encouragement to take that step.</p>
</div></div></div></div></div></div><script id="script-row-unique-42" data-row="script-row-unique-42" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-42"));</script></div></div></div><div data-parent="true" class="vc_row row-container" id="row-unique-43"><div class="row limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode_text_column" ><p>Interviewer: Branka Malenica<br />
Photo: Andreja Marković Venator</p>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">March 20, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/the-art-of-digital-compositing/" target="_self">The Art of Digital Compositing: Why Become the Master of The Trade</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">March 16, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/maya-vs-blender-perpetual-game-of-thrones/" target="_self">Maya vs. Blender: Perpetual Game of Thrones</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">February 17, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/studying-online-at-crater/" target="_self">Studying ONLINE at Crater</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">January 27, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/crater-training-center-anniversary/" target="_self">Crater Training Center: Anniversary</a></h2><hr /></div></div>
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</div><p>The post <a href="https://school.craterstudio.com/en/marija-delibasic-digital-painting-as-a-gateway-to-the-film-industry/">Marija Delibašić: Digital Painting as a Gateway to the Film Industry</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
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		<title>Apply for KeenTools Exclusive Masterclass, November 7 at Crater</title>
		<link>https://school.craterstudio.com/en/kentools-masterclass/</link>
					<comments>https://school.craterstudio.com/en/kentools-masterclass/#respond</comments>
		
		<dc:creator><![CDATA[Branka Malenica]]></dc:creator>
		<pubDate>Sat, 29 Oct 2022 21:14:53 +0000</pubDate>
				<category><![CDATA[news]]></category>
		<category><![CDATA[compositing]]></category>
		<guid isPermaLink="false">https://school.craterstudio.com/?p=13270</guid>

					<description><![CDATA[<p>The post <a href="https://school.craterstudio.com/en/kentools-masterclass/">Apply for KeenTools Exclusive Masterclass, November 7 at Crater</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div class="wpb-content-wrapper"><div data-parent="true" class="vc_row row-container" id="row-unique-45"><div class="row limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h1 class="h2" ><span><b>Apply for KeenTools Exclusive Masterclass, November 7 at Crater<br /></span><span></b></span></h1></div><div class="clear"></div></div><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h5 class="h4" ><span><i><span style="font-weight: 400;">We are thrilled to announce the exclusive masterclass that will take place here at Crater Training Center under the wing of Roman Belov, the founder of KeenTools and the author of the GeoTracker script.</span></i></span></h5></div><div class="clear"></div></div><div class="uncode_text_column" ><p>The masterclass is intended for digital artists with at least a basic understanding of <strong>Nuke</strong> or <strong>Blender</strong>. Join in by applying below and know there is no participation fee required.</p>
<blockquote>
<p><a href="https://docs.google.com/forms/d/e/1FAIpQLScrFd2ag2N9zURRmI_1dDAW-Sqp2dKt6Pnsso6H0gpUyE271A/viewform" target="_blank" rel="noopener">APPLY HERE</a></p>
</blockquote>
<p><em><strong>KeenTools: Object and Face Tracking in Nuke with Ease</strong></em> will last up to two hours with Q&amp;A. It starts as soon as November 7th (6 PM CEST), so be quick to apply here to save a seat in Crater.</p>
<p>For those unfamiliar with the tool, <a href="http://keentools.io/" target="_blank" rel="noopener">KeenTools</a> is a set of tools for Nuke, Blender, and AfterEffects. At the masterclass, you’ll get to know it inside and out, starting from the simple static scene layout to complex facial tracking with capturing expressions and skin surface.</p>
<p>This is a unique opportunity to learn how to use a globally popular node that allows the creation of 3D models of human faces and whole heads based on photos from a guy who actually created it.</p>
<p><strong>Roman Belo</strong>v started KeenTools to bring the power of state-of-the-art approaches and algorithms to CG artists. He holds a degree in Software Development and Math and has vast experience in Compositing and VFX.</p>
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</div><p>The post <a href="https://school.craterstudio.com/en/kentools-masterclass/">Apply for KeenTools Exclusive Masterclass, November 7 at Crater</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
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		<title>Virtual Environments Lab: Watch the Final Cinematics and the Aftermovie</title>
		<link>https://school.craterstudio.com/en/virtual-environments-lab-watch-the-final-cinematics-and-the-aftermovie/</link>
					<comments>https://school.craterstudio.com/en/virtual-environments-lab-watch-the-final-cinematics-and-the-aftermovie/#respond</comments>
		
		<dc:creator><![CDATA[Branka Malenica]]></dc:creator>
		<pubDate>Wed, 12 Oct 2022 19:53:42 +0000</pubDate>
				<category><![CDATA[news]]></category>
		<category><![CDATA[CGA]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<category><![CDATA[Unrel engine 5]]></category>
		<guid isPermaLink="false">https://school.craterstudio.com/?p=13280</guid>

					<description><![CDATA[<p>The post <a href="https://school.craterstudio.com/en/virtual-environments-lab-watch-the-final-cinematics-and-the-aftermovie/">Virtual Environments Lab: Watch the Final Cinematics and the Aftermovie</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div class="wpb-content-wrapper"><div data-parent="true" class="vc_row row-container" id="row-unique-47"><div class="row limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h1 class="h2" ><span><b>Virtual Environments Lab: Watch the Final Cinematics and the Aftermovie</b></span></h1></div><div class="clear"></div></div><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h5 class="h4" ><span><i><span style="font-weight: 400;">In summer 2022, we organized a unique learning experience regarding virtual environments for video games, film, and television. It was called Virtual Environments Lab as it was exploring different aspects of creating environments for different digital sets.<br /></span><span></span></i></span></h5></div><div class="clear"></div></div><div class="uncode_text_column" ><p><span style="font-weight: 400;">The <a href="https://school.craterstudio.com/en/virtual-environments-lab-2/" target="_blank" rel="noopener">program</a> was focused on the Unreal Engine 5 workflow and presented a two-month prep process for the sixth edition of the <a href="https://cgabelgrade.com/" target="_blank" rel="noopener">CGA conference</a> – particularly for its online edition. All of the four environments created at the Lab were used in the conference livestream production. It is interesting to note that one of them was simulating a level in a video game, the other a movie set, another one a broadcast studio, and there was an atmospheric “general environment” as we like to call it, too.</span></p>
<p><span style="font-weight: 400;">Here’s how they all turned out… </span></p>
</div><div class="uncode_text_column" ><p><iframe title="Virtual Environments Lab: Final Projects" width="840" height="473" src="https://www.youtube.com/embed/tSXTE8MDXNg?feature=oembed&width=840&height=1000&discover=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe></p>
</div><div class="uncode_text_column" ><p><span style="font-weight: 400;">This was the CGA&#8217;s very first summer program aimed at students and enter-level artists, yet most importantly, </span><span style="font-weight: 400;">it was an exciting opportunity to create such unique projects with the local CG community.</span></p>
<p><span style="font-weight: 400;">We filmed the entire ordeal in front of the green screen in the studio of our dear collaborators from Atomic Visual Support, while the magnificent Dane Blačić, CGA&#8217;s Technical Director, ensured the smooth experience.</span></p>
<p><span style="font-weight: 400;">The Lab&#8217;s art direction was guided by Dimitrije Miljuš andr Stefan Knežević designed the key visuals. To read more about the program, its mentors and guest lecturers, please visit the Lab’s dedicated page.</span></p>
<p><span style="font-weight: 400;">Or simply take a final look at our little adventure in its official aftermovie. Enjoy!</span></p>
</div><div class="uncode_text_column" ><p><iframe title="Virtual Environments Lab: Aftermovie (2022)" width="840" height="473" src="https://www.youtube.com/embed/p0yPm8g3WXE?feature=oembed&width=840&height=1000&discover=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe></p>
</div><div class="uncode_text_column" ><p><span style="font-weight: 400;">The environments premiered on September 23rd, 2022, during the streaming of the conference online program. Almost all the sessions will be available for replay at the <a href="https://www.youtube.com/channel/UCS4Tm3ZbHaTeEQA7xRymMQA" target="_blank" rel="noopener">CGA’s YouTube channel</a>.</span></p>
<blockquote>
<p><span style="font-weight: 400;">Virtual Environments Lab was organized by Crater Training Center and supported by our friends and sponsors from 3Lateral (Epic Games), Mad Head Games, Case3D Proptech Solutions, Crater Studio, Ubisoft Belgrade, UNA TV.</span></p>
</blockquote>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">November 13, 2024</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/open-day-2024-crater-training-center/" target="_self">OPEN DAY 2024 &#8211; Crater Training Center</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">February 28, 2023</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/another-belgrade-houdini-user-group-will-be-held-at-our-school/" target="_self">Another Belgrade Houdini User Group will be held at our school!</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">October 29, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/kentools-masterclass/" target="_self">Apply for KeenTools Exclusive Masterclass, November 7 at Crater</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">October 12, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/virtual-environments-lab-watch-the-final-cinematics-and-the-aftermovie/" target="_self">Virtual Environments Lab: Watch the Final Cinematics and the Aftermovie</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 29, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/v-ray-student-rendering-challenge/" target="_self">V-Ray Student Rendering Challenge</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 28, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/learn-vfx-in-houdini-with-support-from-mad-head-games/" target="_self">Learn VFX In Houdini with Support from Mad Head Games</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 13, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/learn-camera-composition-on-cgas-outstanding-side-event/" target="_self">Learn Camera Composition on CGA&#8217;s Outstanding Side Event</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 10, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/introducing-hug-belgrade-cgas-official-kick-off-event/" target="_self">Introducing HUG Belgrade: CGA’S Official Kick-Off Event</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">August 25, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/cga-belgrade-presents-digital-compositing-master-class-by-victor-perez/" target="_self">CGA Belgrade presents: Digital Compositing Master Class by Victor Perez</a></h2><hr /></div></div>
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</div></div></div></div></div><script id="script-row-unique-48" data-row="script-row-unique-48" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-48"));</script></div></div></div>
</div><p>The post <a href="https://school.craterstudio.com/en/virtual-environments-lab-watch-the-final-cinematics-and-the-aftermovie/">Virtual Environments Lab: Watch the Final Cinematics and the Aftermovie</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
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		<title>V-Ray Student Rendering Challenge</title>
		<link>https://school.craterstudio.com/en/v-ray-student-rendering-challenge/</link>
					<comments>https://school.craterstudio.com/en/v-ray-student-rendering-challenge/#respond</comments>
		
		<dc:creator><![CDATA[Jasna Milosevic]]></dc:creator>
		<pubDate>Thu, 29 Sep 2022 12:52:25 +0000</pubDate>
				<category><![CDATA[news]]></category>
		<guid isPermaLink="false">https://school.craterstudio.com/?p=13226</guid>

					<description><![CDATA[<p>The post <a href="https://school.craterstudio.com/en/v-ray-student-rendering-challenge/">V-Ray Student Rendering Challenge</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div class="wpb-content-wrapper"><div data-parent="true" class="vc_row row-container" id="row-unique-49"><div class="row limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h1 class="h2" ><span><b>V-Ray Student Rendering Challenge</b></span></h1></div><div class="clear"></div></div><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h5 class="h4" ><span><i><span style="font-weight: 400;">Share your vision and take a chance to win a V-Ray Education license, officiated by our friends at Chaos Group.</span></i></span></h5></div><div class="clear"></div></div><div class="uncode_text_column" ><p><span style="font-weight: 400;">The theme of this special challenge is &#8211; no surprise here &#8211; <strong>Remodeling the Future</strong>. Included in this post is the CGA logo ready to be remodeled in 3D and rendered in an environment of your choice, designed to tell us a story on how you see our future of creative tech..</span></p>
<p><span style="font-weight: 400;">Imagine yourself as the architect of the future and give us a glimpse into your vision &#8211; and where you see the spirit of CGA in it.</span></p>
<p><span style="font-weight: 400;">The competition is organized as part of <strong>CGAcademy</strong> track by our team at Crater Training Center.</span></p>
</div></div></div></div></div></div><script id="script-row-unique-49" data-row="script-row-unique-49" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-49"));</script></div></div></div><div data-parent="true" class="vc_row row-container" id="row-unique-50"><div class="row limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h6 class="h4" ><span><h4 style="text-align: center;"><b>CONTEST PROPOSITIONS</b></h4></span></h6></div><div class="clear"></div></div><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h6 class="h4" ><span><b>When will the competition run and who decides on the winner?</b></span></h6></div><div class="clear"></div></div><div class="uncode_text_column" ><p><span style="font-weight: 400;">The applications start on September 23 and will last till December 1st, 2022. The CGA’s jury panel of senior veterans from our partnering companies will select the winner and the competition results will be announced by the end of 2022.</span></p>
</div><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h6 class="h4" ><span><b>Who can enter?</b></span></h6></div><div class="clear"></div></div><div class="uncode_text_column" ><p><span style="font-weight: 400;">We welcome submissions by all students from Serbia who are enrolled in a computer graphics/ 3D program or course in a government-accredited educational institution. The challenge is open to students with interest in architectural visualization, interior design, VFX, animation, character design, product design, environment, game design, etc. Be sure to read the official competition rules and privacy notice to check that you qualify.</span></p>
</div><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h6 class="h4" ><span><b>Are there any rules to follow while creating the project?</b></span></h6></div><div class="clear"></div></div><div class="uncode_text_column" ><p><span style="font-weight: 400;">Not exactly. We urge you to combine materials, textures, colors and forms to express your unique vision. We welcome renderings of architecture, designs, inventions, prototypes, media, entertainment, and anything you think can help make your image stand out. </span></p>
</div><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h6 class="h4" ><span><b>What software can I use?</b></span></h6></div><div class="clear"></div></div><div class="uncode_text_column" ><p><span style="font-weight: 400;">You can use any software to model your vision, but be sure to render in V-Ray or Corona, on any platform with a legitimately acquired license.</span></p>
</div><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h6 class="h4" ><span><b>How can I get access to Chaos products?</b></span></h6></div><div class="clear"></div></div><div class="uncode_text_column" ><p><span style="font-weight: 400;">If you don’t already have access to V-Ray or Corona as part of your program or course, you can take advantage of free fully featured trials to participate in this student rendering contest (links below).</span></p>
</div><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h6 class="h4" ><span><b>How may I submit my work?</b></span></h6></div><div class="clear"></div></div><div class="uncode_text_column" ><p><span style="font-weight: 400;">The works are submitted by the form below. If you have any further questions regarding the competition, please reach out to our team at Crater Training Center via school@craterstudio.com. </span></p>
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<div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h3 class="h3" ><span>NEWS</span></h3></div><div class="clear"></div></div><div class="owl-carousel-wrapper" >
													<div class="owl-carousel-container owl-carousel-loading single-gutter" >												<div id="index-373564085" class="owl-carousel owl-element owl-height-auto owl-dots-db-space owl-dots-outside owl-dots-single-block-padding owl-dots-align-center" data-dots="true" data-dotsmobile="true" data-navmobile="false" data-navspeed="400" data-autoplay="false" data-stagepadding="0" data-lg="3" data-md="2" data-sm="1" data-vp-height="false">			<div class="tmb tmb-carousel atc-typography-inherit tmb-iso-h33 tmb-round tmb-light tmb-text-showed tmb-content-left tmb-image-anim tmb-shadowed tmb-shadowed-sm  grid-cat-267 tmb-no-double-tap tmb-id-15802 tmb-img-ratio tmb-content-under tmb-media-first" ><div class="t-inside style-color-xsdn-bg animate_when_almost_visible right-t-left" ><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="t-entry-visual-cont"><div class="dummy" style="padding-top: 50%;"></div><a role="button" tabindex="-1" href="https://school.craterstudio.com/en/open-day-2024-crater-training-center/" class="pushed" target="_self" data-lb-index="0"><div class="t-entry-visual-overlay"><div class="t-entry-visual-overlay-in style-color-jevc-bg" style="opacity: 0.5;"></div></div><img decoding="async" class="wp-image-15793" src="https://school.craterstudio.com/wp-content/uploads/2024/11/OD2024-vest-Zlogonja-uai-1919x959.jpg" width="1919" height="959" alt="" /></a></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">November 13, 2024</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/open-day-2024-crater-training-center/" target="_self">OPEN DAY 2024 &#8211; Crater Training Center</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">February 28, 2023</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/another-belgrade-houdini-user-group-will-be-held-at-our-school/" target="_self">Another Belgrade Houdini User Group will be held at our school!</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">October 29, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/kentools-masterclass/" target="_self">Apply for KeenTools Exclusive Masterclass, November 7 at Crater</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">October 12, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/virtual-environments-lab-watch-the-final-cinematics-and-the-aftermovie/" target="_self">Virtual Environments Lab: Watch the Final Cinematics and the Aftermovie</a></h2><hr /></div></div>
							</div></div></div><div class="tmb tmb-carousel atc-typography-inherit tmb-iso-h33 tmb-round tmb-light tmb-text-showed tmb-content-left tmb-image-anim tmb-shadowed tmb-shadowed-sm  grid-cat-267 tmb-no-double-tap tmb-id-13226 tmb-img-ratio tmb-content-under tmb-media-first" ><div class="t-inside style-color-xsdn-bg animate_when_almost_visible right-t-left" ><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="t-entry-visual-cont"><div class="dummy" style="padding-top: 50%;"></div><a role="button" tabindex="-1" href="https://school.craterstudio.com/en/v-ray-student-rendering-challenge/" class="pushed" target="_self" data-lb-index="4"><div class="t-entry-visual-overlay"><div class="t-entry-visual-overlay-in style-color-jevc-bg" style="opacity: 0.5;"></div></div><img decoding="async" class="wp-image-13247" src="https://school.craterstudio.com/wp-content/uploads/2022/09/cga-remodeling-logo-uai-1366x683.jpg" width="1366" height="683" alt="" /></a></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 29, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/v-ray-student-rendering-challenge/" target="_self">V-Ray Student Rendering Challenge</a></h2><hr /></div></div>
							</div></div></div><div class="tmb tmb-carousel atc-typography-inherit tmb-iso-h33 tmb-round tmb-light tmb-text-showed tmb-content-left tmb-image-anim tmb-shadowed tmb-shadowed-sm  grid-cat-267 tmb-no-double-tap tmb-id-13207 tmb-img-ratio tmb-content-under tmb-media-first" ><div class="t-inside style-color-xsdn-bg animate_when_almost_visible right-t-left" ><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="t-entry-visual-cont"><div class="dummy" style="padding-top: 50%;"></div><a role="button" tabindex="-1" href="https://school.craterstudio.com/en/learn-vfx-in-houdini-with-support-from-mad-head-games/" class="pushed" target="_self" data-lb-index="5"><div class="t-entry-visual-overlay"><div class="t-entry-visual-overlay-in style-color-jevc-bg" style="opacity: 0.5;"></div></div><img decoding="async" class="wp-image-13210" src="https://school.craterstudio.com/wp-content/uploads/2022/09/Mad-Head-Games-Scholarship-uai-1920x960.png" width="1920" height="960" alt="" /></a></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 28, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/learn-vfx-in-houdini-with-support-from-mad-head-games/" target="_self">Learn VFX In Houdini with Support from Mad Head Games</a></h2><hr /></div></div>
							</div></div></div><div class="tmb tmb-carousel atc-typography-inherit tmb-iso-h33 tmb-round tmb-light tmb-text-showed tmb-content-left tmb-image-anim tmb-shadowed tmb-shadowed-sm  grid-cat-267 tmb-no-double-tap tmb-id-13168 tmb-img-ratio tmb-content-under tmb-media-first" ><div class="t-inside style-color-xsdn-bg animate_when_almost_visible right-t-left" ><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="t-entry-visual-cont"><div class="dummy" style="padding-top: 50%;"></div><a role="button" tabindex="-1" href="https://school.craterstudio.com/en/learn-camera-composition-on-cgas-outstanding-side-event/" class="pushed" target="_self" data-lb-index="6"><div class="t-entry-visual-overlay"><div class="t-entry-visual-overlay-in style-color-jevc-bg" style="opacity: 0.5;"></div></div><img decoding="async" class="wp-image-13178" src="https://school.craterstudio.com/wp-content/uploads/2022/09/wAtt-uai-1920x960.jpg" width="1920" height="960" alt="" /></a></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 13, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/learn-camera-composition-on-cgas-outstanding-side-event/" target="_self">Learn Camera Composition on CGA&#8217;s Outstanding Side Event</a></h2><hr /></div></div>
							</div></div></div><div class="tmb tmb-carousel atc-typography-inherit tmb-iso-h33 tmb-round tmb-light tmb-text-showed tmb-content-left tmb-image-anim tmb-shadowed tmb-shadowed-sm  grid-cat-267 tmb-no-double-tap tmb-id-13188 tmb-img-ratio tmb-content-under tmb-media-first" ><div class="t-inside style-color-xsdn-bg animate_when_almost_visible right-t-left" ><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="t-entry-visual-cont"><div class="dummy" style="padding-top: 50%;"></div><a role="button" tabindex="-1" href="https://school.craterstudio.com/en/introducing-hug-belgrade-cgas-official-kick-off-event/" class="pushed" target="_self" data-lb-index="7"><div class="t-entry-visual-overlay"><div class="t-entry-visual-overlay-in style-color-jevc-bg" style="opacity: 0.5;"></div></div><img decoding="async" class="wp-image-13192" src="https://school.craterstudio.com/wp-content/uploads/2022/09/CTC-sidefx-hug-belgrade-scaled-e1663343020771.jpg" width="2560" height="1280" alt="" srcset="https://school.craterstudio.com/wp-content/uploads/2022/09/CTC-sidefx-hug-belgrade-scaled-e1663343020771.jpg 2560w, https://school.craterstudio.com/wp-content/uploads/2022/09/CTC-sidefx-hug-belgrade-scaled-e1663343020771-300x150.jpg 300w, https://school.craterstudio.com/wp-content/uploads/2022/09/CTC-sidefx-hug-belgrade-scaled-e1663343020771-1024x512.jpg 1024w, https://school.craterstudio.com/wp-content/uploads/2022/09/CTC-sidefx-hug-belgrade-scaled-e1663343020771-768x384.jpg 768w, https://school.craterstudio.com/wp-content/uploads/2022/09/CTC-sidefx-hug-belgrade-scaled-e1663343020771-1536x768.jpg 1536w, https://school.craterstudio.com/wp-content/uploads/2022/09/CTC-sidefx-hug-belgrade-scaled-e1663343020771-2048x1024.jpg 2048w" sizes="(max-width: 2560px) 100vw, 2560px" /></a></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 10, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/introducing-hug-belgrade-cgas-official-kick-off-event/" target="_self">Introducing HUG Belgrade: CGA’S Official Kick-Off Event</a></h2><hr /></div></div>
							</div></div></div><div class="tmb tmb-carousel atc-typography-inherit tmb-iso-h33 tmb-round tmb-light tmb-text-showed tmb-content-left tmb-image-anim tmb-shadowed tmb-shadowed-sm  grid-cat-267 tmb-no-double-tap tmb-id-13086 tmb-img-ratio tmb-content-under tmb-media-first" ><div class="t-inside style-color-xsdn-bg animate_when_almost_visible right-t-left" ><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="t-entry-visual-cont"><div class="dummy" style="padding-top: 50%;"></div><a role="button" tabindex="-1" href="https://school.craterstudio.com/en/cga-belgrade-presents-digital-compositing-master-class-by-victor-perez/" class="pushed" target="_self" data-lb-index="8"><div class="t-entry-visual-overlay"><div class="t-entry-visual-overlay-in style-color-jevc-bg" style="opacity: 0.5;"></div></div><img decoding="async" class="wp-image-13110" src="https://school.craterstudio.com/wp-content/uploads/2022/08/victorperez-master-class-uai-1920x960.jpg" width="1920" height="960" alt="" /></a></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">August 25, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/cga-belgrade-presents-digital-compositing-master-class-by-victor-perez/" target="_self">CGA Belgrade presents: Digital Compositing Master Class by Victor Perez</a></h2><hr /></div></div>
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</div><p>The post <a href="https://school.craterstudio.com/en/v-ray-student-rendering-challenge/">V-Ray Student Rendering Challenge</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
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		<title>Learn VFX In Houdini with Support from Mad Head Games</title>
		<link>https://school.craterstudio.com/en/learn-vfx-in-houdini-with-support-from-mad-head-games/</link>
					<comments>https://school.craterstudio.com/en/learn-vfx-in-houdini-with-support-from-mad-head-games/#respond</comments>
		
		<dc:creator><![CDATA[Branka Malenica]]></dc:creator>
		<pubDate>Wed, 28 Sep 2022 14:17:14 +0000</pubDate>
				<category><![CDATA[news]]></category>
		<category><![CDATA[Houdini]]></category>
		<guid isPermaLink="false">https://school.craterstudio.com/?p=13207</guid>

					<description><![CDATA[<p>The post <a href="https://school.craterstudio.com/en/learn-vfx-in-houdini-with-support-from-mad-head-games/">Learn VFX In Houdini with Support from Mad Head Games</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div class="wpb-content-wrapper"><div data-parent="true" class="vc_row row-container" id="row-unique-53"><div class="row limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h1 class="h2" ><span>Learn VFX In Houdini with Support from Mad Head Games</span></h1></div><div class="clear"></div></div><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h4 class="h4" ><span><em>We’ll say this over and over again, don’t miss out on the opportunity to learn from the best…</em></span></h4></div><div class="clear"></div></div><div class="uncode_text_column" ><p><span style="font-weight: 400;">Our dear friends from the award-winning studio <a href="https://www.madheadgames.com/" target="_blank" rel="noopener">Mad Head Games</a> have decided to share a scholarship to ONE young artist from the CGA community interested in honing his or her skills in the procedural software Houdini FX. The competition was premiered during the first day of the <a href="https://cgabelgrade.com/" target="_blank" rel="noopener">CGA Belgrade 2022 conference.</a></span></p>
<p><span style="font-weight: 400;">The <strong><a href="https://school.craterstudio.com/en/digital-effects-en/" target="_blank" rel="noopener">VFX in Houdini course</a></strong> is organized and held <strong>at Crater Training Center, starting November 22</strong>, but can also be attended online. The lecturer is <a href="https://www.imdb.com/name/nm3943522/" target="_blank" rel="noopener">Bogdan Amidžić</a>, visual effects supervisor and technical director at Crater Studio with over 30 film titles under his belt.</span></p>
<p><span style="font-weight: 400;">The VFX in Houdini course offers a basic overview of the methodology and tools used to create top dynamic effects as it is done in a genuine professional production environment. Designed to prepare students to create a full-CG VFX shot for both film and gaming, it covers all typical CG tasks necessary to complete a standard VFX render, as well as a level in Unreal Engine. Through the development of the scene, the students learn how to navigate through the complexity of Houdini’s node-based workflow.</span></p>
<p><span style="font-weight: 400;">The course lasts 13 weeks, and the regular price of the course is 930 euros &#8211; meaning this is quite an opportunity for knowledge-hungry 3D artists.</span></p>
<p><span style="font-weight: 400;">The competition is organized by our school  the training itself will take place, while the Mad Head Games team will decide on the winner of this valuable scholarship based on the answers provided in the application form,</span></p>
</div><div class="uncode-single-media  text-left"><div class="single-wrapper" style="max-width: 100%;"><div class="tmb tmb-light  tmb-media-first tmb-media-last tmb-content-overlay tmb-no-bg"><div class="t-inside"><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="uncode-single-media-wrapper"><img decoding="async" class="wp-image-13208" src="https://school.craterstudio.com/wp-content/uploads/2022/09/mhg-3.jpg" width="1017" height="678" alt="" srcset="https://school.craterstudio.com/wp-content/uploads/2022/09/mhg-3.jpg 1017w, https://school.craterstudio.com/wp-content/uploads/2022/09/mhg-3-300x200.jpg 300w, https://school.craterstudio.com/wp-content/uploads/2022/09/mhg-3-768x512.jpg 768w" sizes="(max-width: 1017px) 100vw, 1017px" /></div>
					</div>
				</div></div></div></div></div><div class="uncode_text_column" ><p><span style="font-weight: 400;">The application deadline is November 1, 2022, at midnight!</span></p>
<p><span style="font-weight: 400;">The scholarship applies to Serbia-based and Serbian-speaking artists only.</span></p>
<blockquote>
<p><a href="https://docs.google.com/forms/d/e/1FAIpQLSd4OOm2MW7qZQkl3SAu4Z9vUcpaMtnPBEMt0HzSPtlDGuxKSw/viewform?usp=sf_link"><span style="font-weight: 400;">APPLY HERE</span></a></p>
</blockquote>
<p><span style="font-weight: 400;">We wish you the best of luck.</span></p>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">February 28, 2023</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/another-belgrade-houdini-user-group-will-be-held-at-our-school/" target="_self">Another Belgrade Houdini User Group will be held at our school!</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">October 29, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/kentools-masterclass/" target="_self">Apply for KeenTools Exclusive Masterclass, November 7 at Crater</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">October 12, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/virtual-environments-lab-watch-the-final-cinematics-and-the-aftermovie/" target="_self">Virtual Environments Lab: Watch the Final Cinematics and the Aftermovie</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 29, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/v-ray-student-rendering-challenge/" target="_self">V-Ray Student Rendering Challenge</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 28, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/learn-vfx-in-houdini-with-support-from-mad-head-games/" target="_self">Learn VFX In Houdini with Support from Mad Head Games</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 13, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/learn-camera-composition-on-cgas-outstanding-side-event/" target="_self">Learn Camera Composition on CGA&#8217;s Outstanding Side Event</a></h2><hr /></div></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">September 10, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/introducing-hug-belgrade-cgas-official-kick-off-event/" target="_self">Introducing HUG Belgrade: CGA’S Official Kick-Off Event</a></h2><hr /></div></div>
							</div></div></div><div class="tmb tmb-carousel atc-typography-inherit tmb-iso-h33 tmb-round tmb-light tmb-text-showed tmb-content-left tmb-image-anim tmb-shadowed tmb-shadowed-sm  grid-cat-267 tmb-no-double-tap tmb-id-13086 tmb-img-ratio tmb-content-under tmb-media-first" ><div class="t-inside style-color-xsdn-bg animate_when_almost_visible right-t-left" ><div class="t-entry-visual"><div class="t-entry-visual-tc"><div class="t-entry-visual-cont"><div class="dummy" style="padding-top: 50%;"></div><a role="button" tabindex="-1" href="https://school.craterstudio.com/en/cga-belgrade-presents-digital-compositing-master-class-by-victor-perez/" class="pushed" target="_self" data-lb-index="8"><div class="t-entry-visual-overlay"><div class="t-entry-visual-overlay-in style-color-jevc-bg" style="opacity: 0.5;"></div></div><img decoding="async" class="wp-image-13110" src="https://school.craterstudio.com/wp-content/uploads/2022/08/victorperez-master-class-uai-1920x960.jpg" width="1920" height="960" alt="" /></a></div>
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									<div class="t-entry-text-tc single-block-padding"><div class="t-entry"><p class="t-entry-meta"><span class="t-entry-date">August 25, 2022</span></p><h2 class="t-entry-title h6 title-scale "><a href="https://school.craterstudio.com/en/cga-belgrade-presents-digital-compositing-master-class-by-victor-perez/" target="_self">CGA Belgrade presents: Digital Compositing Master Class by Victor Perez</a></h2><hr /></div></div>
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</div><p>The post <a href="https://school.craterstudio.com/en/learn-vfx-in-houdini-with-support-from-mad-head-games/">Learn VFX In Houdini with Support from Mad Head Games</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
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		<title>Learn Camera Composition on CGA&#8217;s Outstanding Side Event</title>
		<link>https://school.craterstudio.com/en/learn-camera-composition-on-cgas-outstanding-side-event/</link>
					<comments>https://school.craterstudio.com/en/learn-camera-composition-on-cgas-outstanding-side-event/#respond</comments>
		
		<dc:creator><![CDATA[Jasna Milosevic]]></dc:creator>
		<pubDate>Tue, 13 Sep 2022 13:15:38 +0000</pubDate>
				<category><![CDATA[news]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[compositing]]></category>
		<guid isPermaLink="false">https://school.craterstudio.com/?p=13168</guid>

					<description><![CDATA[<p>The post <a href="https://school.craterstudio.com/en/learn-camera-composition-on-cgas-outstanding-side-event/">Learn Camera Composition on CGA&#8217;s Outstanding Side Event</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div class="wpb-content-wrapper"><div data-parent="true" class="vc_row row-container" id="row-unique-55"><div class="row limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h1 class="h2" ><span>Learn Camera Composition on CGA&#8217;s Outstanding Side Event<br /></span></h1></div><div class="clear"></div></div><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h4 class="h4" ><span><i>Egor Tomskiy, CEO at Watt Studio, an indie studio specializing in game dev, motion capture, and previs, comes to Belgrade to share his tremendous knowledge with the live audience. </i></span></h4></div><div class="clear"></div></div><div class="uncode_text_column" ><p><strong>CGA&#8217;s first side-event with Tomskiy behind the wheel starts on September 23, 3 PM CEST at Crater Training Center (Knićaninova 3, Belgrade).</strong></p>
<p>A master class on Camera Composition is designed as a practical lecture so that all the participants will be able to improve their cinematic skills. Tomskiy will dive deep into some of the golden rules of composition, such as, for instance, a &#8220;conflict rule&#8221; that helps artists create a perfect composition of the frame for any task.</p>
<p>Tomskiy will also talk about the editing process in films and games and share a few tips and tricks on camera animation in UE5. Save a seat in Crater&#8217;s classroom for the Camera Composition masterclass by applying via the form below.</p>
</div></div></div></div></div></div><script id="script-row-unique-55" data-row="script-row-unique-55" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-55"));</script></div></div></div><div data-parent="true" class="vc_row gradient style-color-xsdn-bg row-container onepage-section" data-label="Latest News" data-name="latest-news" id="row-unique-56"><div class="row unequal col-no-gutter single-top-padding single-bottom-padding single-h-padding limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-middle pos-center align_center column_parent col-lg-6 double-internal-gutter"><div class="uncol style-light animate_when_almost_visible alpha-anim"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><span class="btn-container" ><a role="button"  href="https://docs.google.com/forms/d/e/1FAIpQLSfhwoeCNLmpw8EbM7Vve7BnjYB9k2Ia6-9kosaVZDEyutH6HA/viewform" class="custom-link btn border-width-0 btn-color-dfgh btn-icon-left" target="_blank">APPLY HERE</a></span></div></div></div></div></div><div class="wpb_column pos-top pos-center align_left column_parent col-lg-6 single-internal-gutter"><div class="uncol style-light"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="uncode_text_column" ><blockquote>
<p>Applications end on September 21st at midnight.<br />
Participation is free of charge.</p>
</blockquote>
</div></div></div></div></div></div><script id="script-row-unique-56" data-row="script-row-unique-56" type="text/javascript" class="vc_controls">UNCODE.initRow(document.getElementById("row-unique-56"));</script></div></div></div><div data-parent="true" class="vc_row row-container" id="row-unique-57"><div class="row limit-width row-parent"><div class="wpb_row row-inner"><div class="wpb_column pos-top pos-center align_left column_parent col-lg-12 single-internal-gutter"><div class="uncol style-light" style="max-width:80%; margin-left:auto; margin-right:auto;"  ><div class="uncoltable"><div class="uncell no-block-padding" ><div class="uncont" ><div class="vc_custom_heading_wrap "><div class="heading-text el-text" ><h4 class="h4" ><span><b>ABOUT THE LECTURER:</b></span></h4></div><div class="clear"></div></div><div class="uncode_text_column" ><p><span style="font-weight: 400;"><strong>Egor Tomskiy is the CEO of the Russia-based Watt Studio.</strong> As a former 3D animator, he makes sure that every project reaches high visual and technical levels. Besides nurturing his creative and managerial skills, he is also working as a professional lecturer on CG and 3D Animation at HSE Art and design school in Moscow. He prides himself on being ready to listen and learn from a passionate new generation of artists. Together with his team from Watt Studio he developed the highly praised game called One Day More.</span></p>
</div><div class="uncode_text_column" ><blockquote>
<p>All the reasons why we think he is the best man for the job of teaching you new skills at CGA!</p>
</blockquote>
<p>A day after, live at mts Dvorana, Tomskiy will hold a talk on Switching a business to the game development studio in front of the crowd at CGA Belgrade 2022 conference.</p>
<p>Links:</p>
<p><a href="http://wattstudio.ru/" target="_blank" rel="noopener">Watt Studio.ru</a></p>
<p><a href="https://store.my.games/play/game/one_day_more/" target="_blank" rel="noopener">One Day More</a> (Game)</p>
<p><a href="https://80.lv/articles/watt-studio-the-life-workflow-of-an-indie-studio/" target="_blank" rel="noopener">Life &amp; Workflow of an Indie Studio @ 80LV</a></p>
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</div><p>The post <a href="https://school.craterstudio.com/en/learn-camera-composition-on-cgas-outstanding-side-event/">Learn Camera Composition on CGA&#8217;s Outstanding Side Event</a> appeared first on <a href="https://school.craterstudio.com/en/naslovna-en">Crater Training Center</a>.</p>
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