Crater Training Center receives Epic MegaGrant

The world leading company in interactive entertainment and 3D engine technology Epic Games has awarded Crater Training Center with a MegaGrant for a project aiming to educate the educators.

Crater Training Center is excited to become a part of Epic Games journey towards expanding education in the field of 3D engine technology. Together with Epic Games, our Training Center has recognized a growing effort among higher educational institutions in Serbia to include interactive technologies in their curriculum. Therefore, we have developed a specialized  Unreal Engine course specifically designed for teachers in order to provide them with the right knowledge, corresponding teaching material and expertise in engine technology. The course has been developed with insights coming directly from the industry through consultations with companies such as 3lateral which works on the development of technology.

With this project, we continue to bridge the gap between education and industry as we gather 30 professors working at Universities and other institutions in Belgrade, Novi Sad, Kragujevac, Zrenjanin and Niš, that educate between 1000 and 1500 students on yearly basis. Some of them include academic institutions such as Faculty of Technical Sciences, University of Kragujevac, Academy of Arts in Novi Sad, University of Arts in Belgrade, School of Electrical Engineering, Technical faculty “Mihajlo Pupin” in Zrenjanin, Faculty of Organizational Sciences, School of Electrical and Computer Engineering, Metropolitan University, among others. Apart from this project, our team supports the development of academic education also through Master 4.0 Program by Initiative Digital Serbia, by providing a short course on 3D Game Art which is part of the curriculum.

But that’s not all! Unreal Engine Essentials course is added to the regular course list at Crater Training Center. Available for everyone wishing to get started in engine technology, the course provides an in-depth understanding of creating linear and interactive content in Unreal Engine 4. Check out more information about the course and how to sign up here.