CGAcademy presents: Pipeline Essentials for 3D Game Animation

2021 was a big year for the CGA community, so let’s end it on a high note: by learning AAA game animation from the industry best.

With the promise of providing high-quality education for junior artists and everybody willing to hone their digital skills, CGAcademy content track presents an extended lecture in 3D game animation held by Nataša Vučićević, 3D Animator from Mad Head Games.

An interactive master class, Pipeline Essentials for 3D Game Animation, is scheduled for December 14, 2021, at 6 PM CET in the CGA’s virtual classroom.

The event is FREE but closed to the public with the registration required via this form.
The link to the lecture will be delivered a few days before the event.

In more than two hours, the class will take you through all the steps needed to get from the rigged static character to the game-ready animated character. Later on, Nataša will teach you to import animations to Unreal Engine and talk about the variety of things that every animator in the gaming industry should know.

Mad Head Games studio is one of the pioneers of game development in Serbia. Founded in 2011, it quickly grew into an industry leader, blazing the trail for all up-and-coming domestic game developers. The company is known for its innovative approach to casual adventure games, and after years of consecutive successes, it is expanding into new genres, developing new projects and boldly making headway into CORE and F2P markets.

CGAcademy is designed as a hub of educational content that helps students and entry-level artists work their way up in the VFX, gaming, animation, and computer graphics industry. The program is organized by Crater Training Center on the CGA platform.